2006
DOI: 10.1109/tc.2006.16
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A systematic approach to exploring embedded system architectures at multiple abstraction levels

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Cited by 303 publications
(195 citation statements)
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“…High-level simulators are commonly used in the domain of embedded systems e.g. [21], [24], [27]. However, these type of simulators are rarely used in generalpurpose multi-or many-core systems.…”
Section: Related Workmentioning
confidence: 99%
“…High-level simulators are commonly used in the domain of embedded systems e.g. [21], [24], [27]. However, these type of simulators are rarely used in generalpurpose multi-or many-core systems.…”
Section: Related Workmentioning
confidence: 99%
“…A fair number of promising system-level simulation-based exploration environments have been proposed in recent years, such as Metropolis [6], MESH [13], Milan [27], Sesame [14,31], and various SystemC-based environments like GRACE++ [24]. These environments typically facilitate efficient and flexible performance evaluation of embedded systems architectures.…”
Section: Introductionmentioning
confidence: 99%
“…The Sesame modeling and simulation environment [5], illustrated in Figure 1, addresses the performance analysis of embedded multimedia system architectures. To this end, it recognizes separate application and architecture models, where an application model describes the functional behavior of an application and the architecture model defines architecture resources and captures their performance constraints.…”
Section: Sesamementioning
confidence: 99%
“…The mechanism used to dispatch application events from a virtual processor to an architecture model component guarantees deadlock-free scheduling of the application events from different event traces [5]. In this mechanism, EX(ecute) events are always immediately dispatched by a virtual processor to the architecture model component that models their timing consequences.…”
Section: Sesamementioning
confidence: 99%
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