2021
DOI: 10.3390/land10060561
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A Spherical Video-Based Immersive Virtual Reality Learning System to Support Landscape Architecture Students’ Learning Performance during the COVID-19 Era

Abstract: During the COVID-19 pandemic, campuses are closed, and many schools are forced to transition to online instruction. There are many problems in landscape architecture education during the pandemic such as students’ decreased attention, poor self-regulation, low proactivity, and difficulty in grading. In addition, situational effects are required for landscape architecture education, but online education lacks the necessary case scenarios for courses during the pandemic. In order to solve these problems, the pre… Show more

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Cited by 37 publications
(21 citation statements)
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References 49 publications
(85 reference statements)
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“…The results revealed higher conceptual and procedural knowledge than with solely lecture-based learning. Wu et al (2021) They use an immersive virtual reality approach based on video, they developed a landscape architecture VR learning system, due to the fact that during the Covid-19 pandemic the fields are closed, in addition, online education lacks the necessary scenarios for the courses taught during the pandemic, so better results and learning attitudes are achieved than students not subjected to this VR system. The importance of VR as a learning tool is evidenced in the face of the limitation of a real environment, here technology becomes an important ally.…”
Section: Learning With Vr Apps Devices or Gamesmentioning
confidence: 99%
“…The results revealed higher conceptual and procedural knowledge than with solely lecture-based learning. Wu et al (2021) They use an immersive virtual reality approach based on video, they developed a landscape architecture VR learning system, due to the fact that during the Covid-19 pandemic the fields are closed, in addition, online education lacks the necessary scenarios for the courses taught during the pandemic, so better results and learning attitudes are achieved than students not subjected to this VR system. The importance of VR as a learning tool is evidenced in the face of the limitation of a real environment, here technology becomes an important ally.…”
Section: Learning With Vr Apps Devices or Gamesmentioning
confidence: 99%
“…For instance, a spherical video-based immersive virtual reality learning system 2 of 24 is used in courses regarding landscape design. Students benefit from this technique by generating more positive learning achievements, learning attitude, and self-regulation (Wu et al 2021). In addition to the learning environment, interactive learning cases may also contribute to the overall learning experience.…”
Section: Introductionmentioning
confidence: 99%
“…Furthermore, it was determined that students required more time to improve self-efficacy and this system did not have an effect on cognitive incompetence. This finding demonstrated that independent of the advancement of the online education platforms, these would be inadequate when compared to face-to-face education (Wu et al, 2021 ).…”
Section: Discussionmentioning
confidence: 99%
“…Certain countries developed advanced online platforms and semi-experimental studies were conducted similar to the present study. In a study conducted by Wu et al ( 2021 ) with experimental and control groups on the Video-Based Virtual Reality Learning model that supported the Learning Performance of Landscape Architecture Students during the COVID-19 Period, it was reported that the learning achievements and attitudes of the experimental group students were higher when compared to the control group. Furthermore, it was determined that students required more time to improve self-efficacy and this system did not have an effect on cognitive incompetence.…”
Section: Discussionmentioning
confidence: 99%