2020
DOI: 10.1016/j.compeleceng.2020.106606
|View full text |Cite
|
Sign up to set email alerts
|

A new audio augmented reality interaction and adaptation model for museum visits

Help me understand this report

Search citation statements

Order By: Relevance

Paper Sections

Select...
1
1
1
1

Citation Types

0
9
0
1

Year Published

2020
2020
2023
2023

Publication Types

Select...
7
2

Relationship

0
9

Authors

Journals

citations
Cited by 40 publications
(26 citation statements)
references
References 9 publications
0
9
0
1
Order By: Relevance
“…In the context of audio tours, Shilov et al [27] proposed automatically generated personalized audio tours based on the context and tourists' preferences. Specifically to museum visits, Kaghat et al [28] advanced an adaptive and personalizable gesture-based audio augmented reality system.…”
Section: Personalization In Tourismmentioning
confidence: 99%
“…In the context of audio tours, Shilov et al [27] proposed automatically generated personalized audio tours based on the context and tourists' preferences. Specifically to museum visits, Kaghat et al [28] advanced an adaptive and personalizable gesture-based audio augmented reality system.…”
Section: Personalization In Tourismmentioning
confidence: 99%
“…An audio-based augmented reality system introduced for the museum visitors in [5] where content personalization used as a key feature to enhance the experience of interaction. Here, they implement a system utilizing visitor behavior, interest, movement and head rotation with Sound Augmented Reality Interface for visiting Museum (SARIM) device which replace the manual interaction process.…”
Section: Ar In Different Fieldsmentioning
confidence: 99%
“…The simplest example for this is smart glasses, which is equipped with or connected to various sensors and can project, for example, a heat map of the viewed object, or display additional data from that object, by reading a 2D barcode [4]. Although most people treat VR and AR devices as optical devices, they can augment not only our vision, but also our other senses, such as hearing or touch [5]. We are currently in the -AR devices, however, some researchers say new generation devices will be coming soon, which will not focused on graphic quality but on weight reduction and sensor quantity and The following subsections describe the main hardware components of the device system and operation methods.…”
Section: Fig 1 Vr/ar Market Share Prediction Of 2025 [3]mentioning
confidence: 99%