2018 2nd National and 1st International Digital Games Research Conference: Trends, Technologies, and Applications (DGRC) 2018
DOI: 10.1109/dgrc.2018.8712070
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A Case Study of Generative Adversarial Networks for Procedural Synthesis of Original Textures in Video Games

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Cited by 20 publications
(6 citation statements)
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“…Different from above work, Fontaine et al [29] proposed latent space illumination (LSI), which uses quality diversity algorithms, such as Covariance Matrix Adaptation MAP-Elites (CMA-ME) [28], to search the latent space of trained generators, aiming at increasing the diversity of generated levels. Besides generating 2D and 3D levels represented as pixel-based or tile-based images, texture [25] and sprite generation [48] have also been investigated. Hong et al [48] generated 2D image sprites using a multi-discriminator GAN, in which two encoders were used for bone graph, shape and color, without sharing parameters.…”
Section: Adversarial Learningmentioning
confidence: 99%
“…Different from above work, Fontaine et al [29] proposed latent space illumination (LSI), which uses quality diversity algorithms, such as Covariance Matrix Adaptation MAP-Elites (CMA-ME) [28], to search the latent space of trained generators, aiming at increasing the diversity of generated levels. Besides generating 2D and 3D levels represented as pixel-based or tile-based images, texture [25] and sprite generation [48] have also been investigated. Hong et al [48] generated 2D image sprites using a multi-discriminator GAN, in which two encoders were used for bone graph, shape and color, without sharing parameters.…”
Section: Adversarial Learningmentioning
confidence: 99%
“…From the first introduction of Generative Adversarial Networks in 2014, GANs have been a focus of attention in generative machine learning (according to Google scholar, there are around 75000 papers based or focusing on GANs to date 2 ). GANs have predominantly been used in computer vision, including but not limited to image generation, face synthesis [8], image translation [9,10,11], texture synthesis [12,13], medical imaging, [14] and super-resolution [15]. Moreover, GANs can be applied in many other fields including but not limited to voice and speech signals [16,17,18], anomaly detection [19], power systems and smart grids [20,21,22], electronics [23,24], and fault diagnosis [25,26,27,28].…”
Section: Introductionmentioning
confidence: 99%
“…While the others, e.g. automatic model placement [4], [6], and automatic coloring [19], remain underexplored problems [5].…”
Section: Introductionmentioning
confidence: 99%