Virtual machine placement (VMP) and energy efficiency are significant topics in cloud computing research. In this paper, evolutionary computing is applied to VMP to minimize the number of active physical servers, so as to schedule underutilized servers to save energy. Inspired by the promising performance of the ant colony system (ACS) algorithm for combinatorial problems, an ACS-based approach is developed to achieve the VMP goal. Coupled with order exchange and migration (OEM) local search techniques, the resultant algorithm is termed an OEMACS. It effectively minimizes the number of active servers used for the assignment of virtual machines (VMs) from a global optimization perspective through a novel strategy for pheromone deposition which guides the artificial ants toward promising solutions that group candidate VMs together. The OEMACS is applied to a variety of VMP problems with differing VM sizes in cloud environments of homogenous and heterogeneous servers. The results show that the OEMACS generally outperforms conventional heuristic and other evolutionary-based approaches, especially on VMP with bottleneck resource characteristics, and offers significant savings of energy and more efficient use of different resources. Index Terms-Ant colony system (ACS), cloud computing, virtual machine placement (VMP). I. INTRODUCTION C LOUD computing is a large-scale distributed computing paradigm, driven by an increasing demand for various
a b s t r a c tThe increasing complexity of real-world optimization problems raises new challenges to evolutionary computation. Responding to these challenges, distributed evolutionary computation has received considerable attention over the past decade. This article provides a comprehensive survey of the state-of-the-art distributed evolutionary algorithms and models, which have been classified into two groups according to their task division mechanism. Population-distributed models are presented with master-slave, island, cellular, hierarchical, and pool architectures, which parallelize an evolution task at population, individual, or operation levels. Dimension-distributed models include coevolution and multi-agent models, which focus on dimension reduction. Insights into the models, such as synchronization, homogeneity, communication, topology, speedup, advantages and disadvantages are also presented and discussed. The study of these models helps guide future development of different and/or improved algorithms. Also highlighted are recent hotspots in this area, including the cloud and MapReduce-based implementations, GPU and CUDA-based implementations, distributed evolutionary multiobjective optimization, and real-world applications. Further, a number of future research directions have been discussed, with a conclusion that the development of distributed evolutionary computation will continue to flourish.
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