Nowadays, various sensors are collecting, storing and transmitting tremendous trajectory data, and it is known that raw trajectory data seriously wastes the storage, network band and computing resource. Line simplification (LS) algorithms are an effective approach to attacking this issue by compressing data points in a trajectory to a set of continuous line segments, and are commonly used in practice. However, existing LS algorithms are not sufficient for the needs of sensors in mobile devices. In this study, we first develop a one-pass error bounded trajectory simplification algorithm (OPERB), which scans each data point in a trajectory once and only once. We then propose an aggressive one-pass error bounded trajectory simplification algorithm (OPERB-A), which allows interpolating new data points into a trajectory under certain conditions. Finally, we experimentally verify that our approaches (OPERB and OPERB-A) are both efficient and effective, using four real-life trajectory datasets.
Various mobile devices have been used to collect, store and transmit tremendous trajectory data, and it is known that raw trajectory data seriously wastes the storage, network band and computing resource. To attack this issue, one-pass line simplification (LS) algorithms have are been developed, by compressing data points in a trajectory to a set of continuous line segments. However, these algorithms adopt the perpendicular Euclidean distance, and none of them uses the synchronous Euclidean distance (SED), and cannot support spatio-temporal queries. To do this, we develop two one-pass error bounded trajectory simplification algorithms (CISED-S and CISED-W) using SED, based on a novel spatio-temporal cone intersection technique. Using four real-life trajectory datasets, we experimentally show that our approaches are both efficient and effective. In terms of running time, algorithms CISED-S and CISED-W are on average 3 times faster than SQUISH-E (the most efficient existing LS algorithm using SED). In terms of compression ratios, algorithms CISED-S and CISED-W are comparable with and 19.6% better than DPSED (the most effective existing LS algorithm using SED) on average, respectively, and are 21.1% and 42.4% better than SQUISH-E on average, respectively.
On one hand, compared with traditional relational and XML models, graphs have more expressive power and are widely used today. On the other hand, various applications of social computing trigger the pressing need of a new search paradigm. In this article, we argue that big graph search is the one filling this gap. We first introduce the application of graph search in various scenarios. We then formalize the graph search problem, and give an analysis of graph search from an evolutionary point of view, followed by the evidences from both the industry and academia. After that, we analyze the difficulties and challenges of big graph search. Finally, we present three classes of techniques towards big graph search: query techniques, data techniques and distributed computing techniques.
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