Testing and implementation of Human-Robot Collaboration (HRC) could be dangerous due to the high-speed movements and massive forces generated by industrial robots. Wherever humans and industrial robots share a common workplace, accidents are likely to happen and always unpredictable. This has hindered the development of human robot collaborative strategies as well as the ability of authorities to pass regulations on how humans and robots should work together in close proximities. This paper presents the use of a Virtual Reality digital twin of a physical layout as a mechanism to understand human reactions to both predictable and unpredictable robot motions. A set of established metrics as well as a newly developed Kinetic Energy Ratio metric are used to analyse human reactions and validate the effectiveness of the Virtual Reality environment. It is the aim that Virtual Reality digital twins could inform the safe implementation of Human-Robot Collaborative strategies in factories of the future.
This paper reviews the area of combined discrete event simulation (DES) and virtual reality (VR) use within industry. While establishing a state of the art for progress in this area, this paper makes the case for VR DES as the vehicle of choice for complex data analysis through interactive simulation models, highlighting both its advantages and current limitations. This paper reviews active research topics such as VR and DES real-time integration, communication protocols, system design considerations, model validation, and applications of VR and DES. While summarizing future research directions for this technology combination, the case is made for smart factory adoption of VR DES as a new platform for scenario testing and decision making. It is put that in order for VR DES to fully meet the visualization requirements of both Industry 4.0 and Industrial Internet visions of digital manufacturing, further research is required in the areas of lower latency image processing, DES delivery as a service, gesture recognition for VR DES interaction, and linkage of DES to real-time data streams and Big Data sets.
This paper presents an investigation on how simulation informed by the latest advances in digital technologies such as the 4th Industrial Revolution (I4.0) and the Internet of Things (IoT) can provide digital intelligence to accelerate the implementation of more circular approaches in UK manufacturing. Through this research, a remanufacturing process was mapped and simulated using discrete event simulation (DES) to depict the decision-making process at the shop-floor level of a remanufacturing facility. To understand the challenge of using data in remanufacturing, a series of interviews were conducted finding that there was a significant variability in the condition of the returned product. To address this gap, the concept of certainty of product quality (CPQ) was developed and tested through a system dynamics (SD) and DES model to better understand the effects of CPQ on products awaiting remanufacture, including inspection, cleaning and disassembly times. The wider application of CPQ could be used to forecast remanufacturing and production processes, resulting in reduced costs by using an automatised process for inspection, thus allowing more detailed distinction between “go” or “no go” for remanufacture. Within the context of a circular economy, CPQ could be replicated to assess interventions in the product lifecycle, and therefore the identification of the optimal CE strategy and the time of intervention for the current life of a product—that is, when to upgrade, refurbish, remanufacture or recycle. The novelty of this research lies in investigating the application of simulation through the lens of a restorative circular economic model focusing on product life extension and its suitability at a particular point in a product’s life cycle.
The emergence of new technologies such as the Internet of Things, big data, and advanced robotics, together with risks such as climate change, rising labour costs, and a fluctuating economy, are challenging the current UK manufacturing model. In this paper, business models for re-distributed manufacture (RdM) are developed using anIDEF (Icam DEFinition for Function Modelling) description to serve as a guide for the implementation of the RdM concept in the consumer goods industry. This paper explores the viability of a re-distributed business model for manufacturers employing new manufacturing technologies such as additive manufacturing or three-dimensional (3D) printing, as part of a sustainable and circular production and consumption system. An As-Is value chain model is presented alongside the proposed new business model for a sustainable re-distributed manufacturing system. Both are illustrated via a case study drawn from the shoe manufacturing industry. The case study shows that there is a need for robust facilities in close proximity to the customer. These facilities are store fronts which can also manufacture, remanufacture, and provide services. The reduction in transportation and increase in customer involvement throughout the process are the main benefits that would accrue if a re-distributed model is implemented in the given industry.
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