Deep learning (DL) has proved successful in medical imaging and, in the wake of the recent COVID-19 pandemic, some works have started to investigate DLbased solutions for the assisted diagnosis of lung diseases. While existing works focus on CT scans, this paper studies the application of DL techniques for the analysis of lung ultrasonography (LUS) images. Specifically, we present a novel fully-annotated dataset of LUS images collected from several Italian hospitals, with labels indicating the degree of disease severity at a frame-level, videolevel, and pixel-level (segmentation masks). Leveraging these data, we introduce several deep models that address relevant tasks for the automatic analysis of LUS images. In particular, we present a novel deep network, derived from Spatial Transformer Networks, which simultaneously predicts the disease severity score associated to a input frame and provides localization of pathological artefacts in a weakly-supervised way. Furthermore, we introduce a new method based on uninorms for effective frame score aggregation at a video-level. Finally, we benchmark state of the art deep models for estimating pixel-level segmentations of COVID-19 imaging biomarkers. Experiments on the proposed dataset demonstrate satisfactory results on all the considered tasks, paving the way to future research on DL for the assisted diagnosis of COVID-19 from LUS data.
While unsupervised domain adaptation methods based on deep architectures have achieved remarkable success in many computer vision tasks, they rely on a strong assumption, i.e. labeled source data must be available. In this work we overcome this assumption and we address the problem of transferring knowledge from a source to a target domain when both source and target data have no annotations. Inspired by recent works on deep clustering, our approach leverages information from data gathered from multiple source domains to build a domain-agnostic clustering model which is then refined at inference time when target data become available. Specifically, at training time we propose to optimize a novel information-theoretic loss which, coupled with domain-alignment layers, ensures that our model learns to correctly discover semantic labels while discarding domain-specific features. Importantly, our architecture design ensures that at inference time the resulting source model can be effectively adapted to the target domain without having access to source data, thanks to feature alignment and self-supervision. We evaluate the proposed approach in a variety of settings * , considering several domain adaptation benchmarks and we show that our method is able to automatically discover relevant semantic information even in presence of few target samples and yields state-of-the-art results on multiple domain adaptation benchmarks.
This paper introduces the unsupervised learning problem of playable video generation (PVG). In PVG, we aim at allowing a user to control the generated video by selecting a discrete action at every time step as when playing a video game. The difficulty of the task lies both in learning semantically consistent actions and in generating realistic videos conditioned on the user input. We propose a novel framework for PVG that is trained in a self-supervised manner on a large dataset of unlabelled videos. We employ an encoder-decoder architecture where the predicted action labels act as bottleneck. The network is constrained to learn a rich action space using, as main driving loss, a reconstruction loss on the generated video. We demonstrate the effectiveness of the proposed approach on several datasets with wide environment variety. Further details, code and examples are available on our project page willimenapace.github.io/playable-video-generation-website.
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