We propose a new long video dataset 1 (called Track Long and Prosper -TLP) and benchmark for single object tracking. The dataset consists of 50 HD videos from real world scenarios, encompassing a duration of over 400 minutes (676K frames), making it more than 20 folds larger in average duration per sequence and more than 8 folds larger in terms of total covered duration, as compared to existing generic datasets for visual tracking. The proposed dataset paves a way to suitably assess long term tracking performance and train better deep learning architectures (avoiding/reducing augmentation, which may not reflect real world behaviour). We benchmark the dataset on 17 state of the art trackers and rank them according to tracking accuracy and run time speeds. We further present thorough qualitative and quantitative evaluation highlighting the importance of long term aspect of tracking. Our most interesting observations are (a) existing short sequence benchmarks fail to bring out the inherent differences in tracking algorithms which widen up while tracking on long sequences and (b) the accuracy of trackers abruptly drops on challenging long sequences, suggesting the potential need of research efforts in the direction of long-term tracking.
Abstract-The combination of range sensors with color cameras can be very useful for robot navigation, semantic perception, manipulation, and telepresence. Several methods of combining range-and color-data have been investigated and successfully used in various robotic applications. Most of these systems suffer from the problems of noise in the range-data and resolution mismatch between the range sensor and the color cameras, since the resolution of current range sensors is much less than the resolution of color cameras. High-resolution depth maps can be obtained using stereo matching, but this often fails to construct accurate depth maps of weakly/repetitively textured scenes, or if the scene exhibits complex self-occlusions. Range sensors provide coarse depth information regardless of presence/absence of texture. The use of a calibrated system, composed of a time-of-flight (TOF) camera and of a stereoscopic camera pair, allows data fusion thus overcoming the weaknesses of both individual sensors. We propose a novel TOF-stereo fusion method based on an efficient seed-growing algorithm which uses the TOF data projected onto the stereo image pair as an initial set of correspondences. These initial "seeds" are then propagated based on a Bayesian model which combines an image similarity score with rough depth priors computed from the low-resolution range data. The overall result is a dense and accurate depth map at the resolution of the color cameras at hand. We show that the proposed algorithm outperforms 2D image-based stereo algorithms and that the results are of higher resolution than off-the-shelf color-range sensors, e.g., Kinect. Moreover, the algorithm potentially exhibits real-time performance on a single CPU.
In this paper, we propose a novel method to register football broadcast video frames on the static top view model of the playing surface. The proposed method is fully automatic in contrast to the current state of the art which requires manual initialization of point correspondences between the image and the static model. Automatic registration using existing approaches has been difficult due to the lack of sufficient point correspondences. We investigate an alternate approach exploiting the edge information from the line markings on the field. We formulate the registration problem as a nearest neighbour search over a synthetically generated dictionary of edge map and homography pairs. The synthetic dictionary generation allows us to exhaustively cover a wide variety of camera angles and positions and reduce this problem to a minimal per-frame edge map matching procedure. We show that the per-frame results can be improved in videos using an optimization framework for temporal camera stabilization. We demonstrate the efficacy of our approach by presenting extensive results on a dataset collected from matches of football World Cup 2014.
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We propose a framework for automatically generating multiple clips suitable for video editing by simulating pan-tilt-zoom camera movements within the frame of a single static camera. Assuming important actors and objects can be localized using computer vision techniques, our method requires only minimal user input to define the subject matter of each sub-clip. The composition of each sub-clip is automatically computed in a novel L1-norm optimization framework. Our approach encodes several common cinematographic practices into a single convex cost function minimization problem, resulting in aesthetically pleasing sub-clips which can easily be edited together using off-the-shelf multi-clip video editing software. We demonstrate our approach on five video sequences of a live theatre performance by generating multiple synchronized subclips for each sequence.
Multi-object tracking has seen a lot of progress recently, albeit with substantial annotation costs for developing better and larger labeled datasets. In this work, we remove the need for annotated datasets by proposing an unsupervised re-identification network, thus sidestepping the labeling costs entirely, required for training. Given unlabeled videos, our proposed method (SimpleReID) first generates tracking labels using SORT [3] and trains a ReID network to predict the generated labels using crossentropy loss. We demonstrate that SimpleReID performs substantially better than simpler alternatives, and we recover the full performance of its supervised counterpart consistently across diverse tracking frameworks. The observations are unusual because unsupervised ReID is not expected to excel in crowded scenarios with occlusions, and drastic viewpoint changes. By incorporating our unsupervised SimpleReID with CenterTrack trained on augmented still images, we establish a new state-of-the-art performance on popular datasets like MOT16/17 without using tracking supervision, beating current best (CenterTrack) by 0.2-0.3 MOTA and 4.4-4.8 IDF1 scores. We further provide evidence for limited scope for improvement in IDF1 scores beyond our unsupervised ReID in the studied settings. Our investigation suggests reconsideration towards more sophisticated, supervised, end-to-end trackers [56,5] by showing promise in simpler unsupervised alternatives.
We present here, a novel network architecture called MergeNet for discovering small obstacles for on-road scenes in the context of autonomous driving. The basis of the architecture rests on the central consideration of training with less amount of data since the physical setup and the annotation process for small obstacles is hard to scale. For making effective use of the limited data, we propose a multi-stage training procedure involving weight-sharing, separate learning of low and high level features from the RGBD input and a refining stage which learns to fuse the obtained complementary features. The model is trained and evaluated on the Lost and Found dataset and is able to achieve state-of-art results with just 135 images in comparison to the 1000 images used by the previous benchmark. Additionally, we also compare our results with recent methods trained on 6000 images and show that our method achieves comparable performance with only 1000 training samples.
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