A Novel Concept for the Study of Heterogeneous Robotic Swarms warm robotics systems are characterized by decentralized control, limited communication between robots, use of local information, and emergence of global behavior. Such systems have shown their potential for flexibility and robustness [1]-[3]. However, existing swarm robotics systems are by and large still limited to displaying simple proof-of-concept behaviors under laboratory conditions. It is our contention that one of the factors holding back swarm robotics research is the almost universal insistence on homogeneous system components. We believe that swarm robotics designers must embrace heterogeneity if they ever want swarm robotics systems to approach the complexity required of real-world systems. To date, swarm robotics systems have almost exclusively comprised physically and behaviorally undifferentiated agents. This design decision has its roots in ethological models of self-organizing natural systems. These models serve as inspiration for swarm robotics system designers, but are often highly abstract simplifications of natural systems and, to date, have largely assumed homogeneous agents. Selected dynamics of the systems under study are shown to emerge from the interactions of identical system components, ignoring the heterogeneities (physical, spatial, functional, and informational) that one can find in almost any natural system. The field of swarm robotics currently lacks methods and tools with which to study and leverage the heterogeneity that is present in natural systems. To remedy this deficiency, we propose swarmanoid, an innovative swarm robotics system composed of three different robot types with complementary skills: foot-bots are small autonomous robots specialized in moving on both even and uneven terrains, capable of self-assembling and of transporting objects or other robots; hand-bots are autonomous robots capable of climbing some vertical surfaces and manipulating small objects; and eye-bots are autonomous flying robots that can attach to an indoor ceiling, capable of analyzing the environment from a privileged position to S
Abstract-We propose ASEBA, a modular architecture for event-based control of complex robots. ASEBA runs scripts inside virtual machines on self-contained sensor and actuator nodes. This distributes processing with no loss of versatility and provides several benefits. The closeness to the hardware allows fast reactivity to environmental stimuli. The exploitation of peripheral processing power to filter raw data offloads any central computer and thus allows the integration of a large number of peripherals. Thanks to scriptable and plug-and-play modules, ASEBA provides instant compilation and real-time monitoring and debugging of the behavior of the robots. Our results show that ASEBA improves the performance of the behavior with respect to other architectures. For instance, doing obstacle avoidance on the marXbot robot consumes two orders of magnitude less bandwidth than using a polling-based architecture. Moreover, latency is reduced by a factor of two to three. Our results also show how ASEBA enables advanced behavior in demanding environments using a complex robot, such as the handbot robot climbing a shelf to retrieve a book.
Foraging robots involved in a search and retrieval task may create paths to navigate faster in their environment. In this context, a swarm of robots that has found several resources and created different paths may benefit strongly from path selection. Path selection enhances the foraging behavior by allowing the swarm to focus on the most profitable resource with the possibility for unused robots to stop participating in the path maintenance and to switch to another task. In order to achieve path selection, we implement virtual ants that lay artificial pheromone inside a network of robots. Virtual ants are local messages transmitted by robots; they travel along chains of robots and deposit artificial pheromone on the robots that are literally forming the chain and indicat- ing the path. The concentration of artificial pheromone on the robots allows them to decide whether they are part of a selected path. We parameterize the mechanism with a mathematical model and provide an experimental validation using a swarm of 20 real robots. We show that our mechanism favors the selection of the closest resource is able to select a new path if a selected resource becomes unavailable and selects a newly detected and better resource when possible. As robots use very simple messages and behaviors, the system would be particularly well suited for swarms of microrobots with minimal abilities.
Abstract-Simultaneous localization and mapping (SLAM) is a prominent feature for autonomous robots operating in undefined environments. Applications areas such as consumer robotics appliances would clearly benefit from low-cost and compact SLAM implementations. The SLAM research community has developed several robust algorithms in the course of the last two decades. However, until now most SLAM demonstrators have relied on expensive sensors or large processing power, limiting their realms of application. Several works have explored optimizations into various directions; however none has presented a global optimization from the mechatronic to the algorithmic level.In this article, we present a solution to the SLAM problem based on the co-design of a slim rotating distance scanner, a lightweight SLAM software, and an optimization methodology. The scanner consists of a set of infrared distance sensors mounted on a contactless rotating platform. The SLAM algorithm is an adaptation of FastSLAM 2.0 that runs in real time on a miniature robot. The optimization methodology finds the parameters of the SLAM algorithm using an evolution strategy.This work demonstrates that an inexpensive sensor coupled with a low-speed processor are good enough to perform SLAM in simple environments in real time.
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