A Novel Concept for the Study of Heterogeneous Robotic Swarms warm robotics systems are characterized by decentralized control, limited communication between robots, use of local information, and emergence of global behavior. Such systems have shown their potential for flexibility and robustness [1]-[3]. However, existing swarm robotics systems are by and large still limited to displaying simple proof-of-concept behaviors under laboratory conditions. It is our contention that one of the factors holding back swarm robotics research is the almost universal insistence on homogeneous system components. We believe that swarm robotics designers must embrace heterogeneity if they ever want swarm robotics systems to approach the complexity required of real-world systems. To date, swarm robotics systems have almost exclusively comprised physically and behaviorally undifferentiated agents. This design decision has its roots in ethological models of self-organizing natural systems. These models serve as inspiration for swarm robotics system designers, but are often highly abstract simplifications of natural systems and, to date, have largely assumed homogeneous agents. Selected dynamics of the systems under study are shown to emerge from the interactions of identical system components, ignoring the heterogeneities (physical, spatial, functional, and informational) that one can find in almost any natural system. The field of swarm robotics currently lacks methods and tools with which to study and leverage the heterogeneity that is present in natural systems. To remedy this deficiency, we propose swarmanoid, an innovative swarm robotics system composed of three different robot types with complementary skills: foot-bots are small autonomous robots specialized in moving on both even and uneven terrains, capable of self-assembling and of transporting objects or other robots; hand-bots are autonomous robots capable of climbing some vertical surfaces and manipulating small objects; and eye-bots are autonomous flying robots that can attach to an indoor ceiling, capable of analyzing the environment from a privileged position to S
Abstract-In this paper, we discuss the self-assembling capabilities of the swarm-bot, a distributed robotics concept that lies at the intersection between collective and self-reconfigurable robotics. A swarm-bot is comprised of autonomous mobile robots called s-bots. S-bots can either act independently or self-assemble into a swarm-bot by using their grippers. We report on experiments in which we study the process that leads a group of s-bots to self-assemble. In particular, we present results of experiments in which we vary the number of s-bots (up to 16 physical robots), their starting configurations, and the properties of the terrain on which self-assembly takes place. In view of the very successful experimental results, swarm-bot qualifies as the current state of the art in autonomous self-assembly.
Swarm robotics draws inspiration from decentralized self-organizing biological systems in general and from the collective behavior of social insects in particular. In social insect colonies, many tasks are performed by higher order group or team entities, whose task-solving capacities transcend those of the individual participants. In this paper, we investigate the emergence of such higher order entities. We report on an experimental study in which a team of physical robots performs a foraging task. The robots are "identical" in hardware and control. They make little use of memory and take actions purely on the basis of local information. Our study advances the current state of the art in swarm robotics with respect to the number of real-world robots engaging in teamwork (up to 12 robots in the most challenging experiment). To the best of our knowledge, in this paper we present the first self-organized system of robots that displays a dynamical hierarchy of teamwork (with cooperation also occurring among higher order entities). Our study shows that teamwork requires neither individual recognition nor differences between individuals. This result might also contribute to the ongoing debate on the role of these characteristics in the division of labor in social insects.
Abstract-We propose ASEBA, a modular architecture for event-based control of complex robots. ASEBA runs scripts inside virtual machines on self-contained sensor and actuator nodes. This distributes processing with no loss of versatility and provides several benefits. The closeness to the hardware allows fast reactivity to environmental stimuli. The exploitation of peripheral processing power to filter raw data offloads any central computer and thus allows the integration of a large number of peripherals. Thanks to scriptable and plug-and-play modules, ASEBA provides instant compilation and real-time monitoring and debugging of the behavior of the robots. Our results show that ASEBA improves the performance of the behavior with respect to other architectures. For instance, doing obstacle avoidance on the marXbot robot consumes two orders of magnitude less bandwidth than using a polling-based architecture. Moreover, latency is reduced by a factor of two to three. Our results also show how ASEBA enables advanced behavior in demanding environments using a complex robot, such as the handbot robot climbing a shelf to retrieve a book.
Abstract-An important goal of collective robotics is the design of control systems that allow groups of robots to accomplish common tasks by coordinating without a centralized control. In this paper, we study how a group of physically assembled robots can display coherent behavior on the basis of a simple neural controller that has access only to local sensory information. This controller is synthesized through artificial evolution in a simulated environment in order to let the robots display coordinatedmotion behaviors. The evolved controller proves to be robust enough to allow a smooth transfer from simulated to real robots. Additionally, it generalizes to new experimental conditions, such as different sizes/shapes of the group and/or different connection mechanisms. In all these conditions the performance of the neural controller in real robots is comparable to the one obtained in simulation.
This article illustrates the methods and results of two sets of experiments in which a group of mobile robots, called s-bots, are required to physically connect to each other, that is, to self-assemble, to cope with environmental conditions that prevent them from carrying out their task individually. The first set of experiments is a pioneering study on the utility of self-assembling robots to address relatively complex scenarios, such as cooperative object transport. The results of our work suggest that the s-bots possess hardware characteristics which facilitate the design of control mechanisms for autonomous self-assembly. The control architecture we developed proved particularly successful in guiding the robots engaged in the cooperative transport task. However, the results also showed that some features of the robots' controllers had a disruptive effect on their performances. The second set of experiments is an attempt to enhance the adaptiveness of our multi-robot system. In particular, we aim to synthesise an integrated (i.e., not-modular) decisionmaking mechanism which allows the s-bot to autonomously decide whether or not environmental contingencies require self-assembly. The results show that it is possible to synthesize, by using evolutionary computation techniques, artificial neural networks that integrate both the mechanisms for sensory-motor coordination and for decision making required by the robots in the context of self-assembly.
Absrmcf-This paper presents a new robotic concept, called SWARM-BOT, based on a swarm of autonomous mobile robots with self-assembling capabilities. SWARM-BOT takes advantage from collective and distributed approaches to ensure robustness to failures and to bard environment conditions in tasks such as navigation, search and transportation in rough terrain. One SWARM-BOT b composed of a number of simpler robots, called s-bots, physically interconnected. The SWARM-BOT is provided with selfassembling and self-reconfiguring capabilities whereby s-bots can connect and disconnect forming large flexible structures. This paper introduces the SWARM-BOT concept and describes its implementation from a mecbatronic perspective.
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