System-level simulations have become an indispensable tool for predicting the behavior of wireless cellular systems. As exact link-level modeling is unfeasible due to its huge complexity, mathematical abstraction is required to obtain equivalent results by less complexity. A particular problem in such approaches is the modeling of multiple coherent transmissions. Those arise in multiple-input-multipleoutput transmissions at every base station but nowadays so-called coordinated multipoint (CoMP) techniques have become very popular, allowing to allocate two or more spatially separated transmission points. Also, multimedia broadcast single frequency networks (MBSFNs) have been introduced recently in long-term evolution (LTE), which enables efficient broadcasting transmission suitable for spreading information that has a high user demand as well as simultaneously sending updates to a large number of devices. This paper introduces the concept of runtime-precoding, which allows to accurately abstract many coherent transmission schemes while keeping additional complexity at a minimum. We explain its implementation and advantages. For validation, we incorporate the runtime-precoding functionality into the Vienna LTE-A downlink systemlevel simulator, which is an open source tool, freely available under an academic noncommercial use license. We measure simulation run times and compare them against the legacy approach as well as link-level simulations. Furthermore, we present multiple application examples in the context of intrasite and intersite CoMP for train communications and MBSFN.INDEX TERMS Link abstraction, link quality model, runtime-precoding, 3GPP, LTE-A, Vienna LTE-A downlink system level simulator, MIESM, Vienna LTE-A downlink link level simulator, LTE transmission modes, coordinated multipoint, multimedia broadcast single frequency networks, high-user mobility.
This paper proposes and discusses the architecture for a real-time vehicular channel emulator capable of reproducing the input/output behavior of nonstationary time-variant radio propagation channels in safety-relevant vehicular scenarios. The vehicular channel emulator architecture aims at a hardware implementation which requires minimal hardware complexity for emulating channels with the varying delay-Doppler characteristics of safety-relevant vehicular scenarios. The varying delay-Doppler characteristics require real-time updates to the multipath propagation model for each local stationarity region. The vehicular channel emulator is used for benchmarking the packet error performance of commercial off-the-shelf (COTS) vehicular IEEE 802.11p modems and a fully software-defined radio-based IEEE 802.11p modem stack. The packet error ratio (PER) estimated from temporal averaging over a single virtual drive and the packet error probability (PEP) estimated from ensemble averaging over repeated virtual drives are evaluated and compared for the same vehicular scenario. The proposed architecture is realized as a virtual instrument on National Instruments™ LabVIEW. The National Instrument universal software radio peripheral with reconfigurable input-output (USRP-Rio) 2953R is used as the software-defined radio platform for implementation; however, the results and considerations reported are of general purpose and can be applied to other platforms. Finally, we discuss the PER performance of the modem for two categories of vehicular channel models: a vehicular nonstationary channel model derived for urban single lane street crossing scenario of the DRIVEWAY’09 measurement campaign and the stationary ETSI models.
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