Abstrak: Makalah ini memaparkan hasil penelitian pengembangan bahan ajar pelajaran TIK SMP yang bercirikan pembelajaran berbasis proyek. Tujuan penelitian ini untuk melakukan validasi kelayakan bahan ajar ditinjau dari aspek substansi dan buku sebagai media pembelajaran. Metode digunakan adalah metode information repackaging, yakni mengumpulkan bahan-bahan dari buku-buku teks yang sudah ada dengan memperhatikan standar kompetensi dan kompetensi dasar pada silabus. Pada pengembangannya, buku teks menggunakan karakteristik pembelajaran berbasis proyek. Diharapkan kegiatan pembelajaran dapat berorientasi pada peserta didik, fokus pada pemecahan masalah, menyelesaikan tugas-tugas otentik dan menghasilkan produk pada akhir kegiatan pembelajaran. Hasil penelitian menyimpulkan bahwa isi materi buku ajar sesuai dengan kurikulum tingkat satuan pendidikan, karakteristik pembelajaran berbasis proyek, dan mudah dipahami siswa meski membutuhkan pemahaman ekstra. Kata kunci : bahan ajar, pembelajaran berbasis proyek, TIK. Abstract: This paper discusses the development of junior high school's informational technology and information class material that characterizes project-based learning. The research aimed at the subtance validation and feasibility of the teaching materials as learning media. Using information repackaging method, researchers collected materials from the existing textbooks while considering the competence standard and the basic competence as listed in the class syllabus. In their development, the textbooks incorporate project-based learning characteristics. It is expected that learning activities are student-centered, focusing on problem solving and completing authentic tasks as well as creating products in the end of the semester. The study concludes that the book contents are in accordance with the school-based curriculum, the project-based learning characteristics, and are easy to comprehend, despite the need for extra understanding.
This study is a research and development (R & D). The model used in this research is to
The objective of this research and development was to produce a product of learning media based on android that were valid and practical to use for the student. This research type was Research and Development (R&D). The model used in this research was ADDIE model consisting of 5 stages. The instruments of data collection used the questionnaires product validation by experts and practicality by students. Based on the validations process were obtained the result that the developed learning media fulfill very feasible category, with the average percentage of 84.5%, which means that developed learning media was very valid. While the results of small group trials were obtained the result that the response of the students who numbered 10 students with an average of 88.1% stated strongly agree which means learning media developed was very practical. Based on predetermined criteria, the android-based mathematics learning media on linear program material developed fulfill the valid and practical criteria.
The aims of this research was to know difference increasing especially ability in Plan and
The objective of this research is to develop teaching materials of mathematical set based on Islamic values that are feasible, practical, and effective. This research type is Research and Development (R&D). The model used in this research is ADDIE (Analysis, Design, Development, Implementation, and Evaluation). The instruments of data collection used the questionnaires and evaluation questions. The result of this research is the average of expert validation is 81,48% (very feasible). Then, based on the implementation of the student small group is obtained practicality percentage of 82%. While the result of the field trial in one class is obtained effectiveness percentage of 66,67%. Therefore, this research can be concluded that teaching materials of mathematical set based on Islamic values are feasible, practical, and effective.
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