Досліджена проблема розробки технології інтерактивного конструювання одягу інженерними методами, що дозволяє застосувати пасивний режим автоматизованого проектування конструкторської документації. Теоретичною передумовою модульних підходів до формалізації проектування конструкцій одягу є сформульовані принципи координації дій в алгоритмах перетворення множин об'єкта дослідження. Технологія побудови геометричної моделі об'єкта представлена трьома видами інформаційних моделей: цифрова, сітчаста, поверхнева. В результаті аналітичних та експериментальних досліджень обґрунтовано алгоритм проектних ситуацій здійснення перетворень поверхні вихідного об'єкту, яким виступає електрон ний манекен, в конструкцію виробу. Теоретично обґрунтовано вихідну базу даних для побудови та модифікації каркасних 3D-моделей манекенів, з метою забезпечення достовірності їх візуалізації. Досліджено механізм інтерактивного модифікування оболонок поверхні одягу в циклі його силуетної деформації та побудови плоских розгорток одягу адаптованих до векторів модифікування ділянок поверхні манекена, для отримання конструкцій виробів ідентичних оригіналу морфологічної структури тіла споживача. Запропоновано 4 сценарії проектних ситуацій відтворення та трансформації 3D-моделі силуетної поверхні манекена та виробу за оптимальним маршрутом, для підвищення швидкості та якості процесів комп'ютерного конструювання деталей одягу на фігури типової та нетипової тілобудови. Апарат побудови зображень цифрової моделі тривимірного об'єкта враховує топологію геометричної структури форми та морфологічне поле синергетичних зв'язків елементів в процесах переходу від 3D до 2D проектування. Сценарій адаптації силуетних 3D зображень виробу до модифікованих 2D конструкторських документів на засадах верифікації бази даних. Оцінку ефективності технології конструювання швейних виробів виконано за кількістю ітерацій проектних операцій в проектних процедурах з перевіркою рівня якості Ключові слова: математична модель, 3D манекен, 2D розгортка одягу, деформація поверхні, силуетна трансформація, моделюючий ефект, універсальна конструкція
Due to the COVID19 pandemic that challenged our society with necessity of distance learning it is right to provide educational institutions with tools those would be accessible anytime and anyplace for students. The aim of the current research is to develop an app that will support students studying apparel design as well as their teachers. The prototyping method was used to explore aspects of an intended design of the app. The method of semantic differential was used in order to evaluate the prototype. Comparative analysis of the already existing apps and the developed one was used to determine the level of the app competitiveness. The mobile app “CloStyler” was developed by using MIT App Inventor. Using the app allows achieving the labor productivity growth up to 568.5 %. The reduction of time costs is 29.4-85.0 %. By means of the comparative analysis of the apps those are already on the market and the developed app “CloStylef” it was determined that “CloStyler” is better suited and better equipped for the task of computing the parameters of the basic blocks of clothing.
The article is devoted to identifying the main ways to improve the design and manufacture of clothing for nuclear power plant workers to ensure the competitiveness of domestic products. The scientific novelty of the work is that it further developed the issue of systematization of the range of nuclear protective clothing, which identified ways to improve its design processes in the domestic garment industry. The practical significance of the work lies in the use of polymeric materials in the designed methods of processing the components of the developed suit of nuclear protective clothing. The authors analyze the current state of research in the design and manufacture of nuclear protective clothing. Depending on the work performed, the range of nuclear protective clothing is considered from the standpoint of the materials used. The world leaders producing nuclear protective clothing are 3M; Lakeland; DuPont; Honeywell; Microgard; Delta Plus; Kappler; Casco; MATISEC; VersarPPS. According to the results of the analysis of the range of nuclear protective clothing, it is determined that the vast majority of manufacturers focus on the materials from which nuclear protective clothing is made to protect against radiation pollution and other harmful factors. As a result of scientific research, the basic approaches of the world leaders-manufacturers of nuclear protective clothing concerning the connection of details of products are defined. A database of seams used to make nuclear protective clothing has been formed. Among the variety of protective clothing, the basic design and technological solutions of protective clothing are identified as those that most fully protect against certain types of hazards for various industries in terms of passive methods of employee protection. The selected range of basic protective clothing includes suits and varieties of pants and jackets. A men’s jacket as a part of nuclear protective clothing is proposed, and methods of processing the product’s main components based on the use of polymeric materials are improved. Sealing the joints of the product parts using a film with a polymer coating is suggested. The authors have formulated requirements for materials used for the manufacture of suits for nuclear power plant workers: indicators of physical and mechanical, and physicochemical properties of materials for manufacturing white suits.
The article is devoted to solving the task of analyzing the essence, features, and rules of brand coloristic as a tool for influencing the target audience of a fashion brand. The authors proposed approaches to using mobile applications as color information technologies to develop brand coloristic of the projected image of a clothing model. As a result of the conducted research, a color design strategy for fashion brand garments was developed. The essence of a comprehensive study of color perception: its theory and practice, personalities, institutions, semantics, and the use of color information technologies for developing brand coloristic of the projected image of a clothing model is substantiated. The interaction of color in art, design, advertising, and science has been proven. Based on consumers’ physiological, emotional, intellectual, and behavioral reactions to color, a comprehensive system, “The meaning of color,” is proposed. The motives and behavioral mechanisms of consumers in the fashion industry have been studied, and the factors affecting the purchase decision have been determined. This made it possible to represent the information model of the reaction to the garment, as a component of the clothing color design strategy, by including subsets of stimuli and emotions in the design-projection process. The main rules of modern brand coloristic were analyzed and applied using modern color information technologies in the form of a ready-made Color Gear mobile application. The proposed process of using current color and information technologies to harmonize the graphic fashion image allows you to get an individual coordinated project image with a planned impression. Thus, it has been proven that the elements of brand color are an essential factor that affects the consumer’s perception of fashion brands and, as a result, sales and profits. Broad prospects for further development of the author’s mobile application for harmonizing clothing colors have been revealed, especially when it comes to finding a new color project image because the competition of fashion brands is active and demanding at the current stage.
The article is devoted to the solution of the task of forming project images in modern mass fashion in the context of the use of innovative decoration technologies on the example of designing an author’s collection of women’s clothing. The scientific novelty of the study consists of the analysis and systematization of creative and innovative decoration technologies with the aim of further integration into the fashion design of clothing. The study’s practical significance lies in the study of characteristic techniques and elements of innovative clothing decoration. The article describes the stages and provides recommendations for producing the author’s prints for decorating products of the author’s collection. The authors focused on developing the author’s print using computer technologies in universal graphic reactors of both raster and vector graphics for further thermal transfer printing. The study demonstrates the process of forming a sketch of a fashionable design image using an information model, which allows authors to present it as a single symbolic system using modern practices of visual presentation of trendy innovations. The products in the collection are made of different materials, which, when combined into sets, give the image of unusualness and sophistication. The collection was developed in the format of the Pop Art style using fashion trends. The authors defined and thought out the main images, forms, and constituent elements of the designed products of the author’s collection sets. When creating clothing models, special attention was paid to the originality and multifunctionality of the collection’s products and their parts. The creative and design, constructive, and technological solutions of models of sets of the author’s collection were produced and presented at the All-Ukrainian competition of young designers “Colours of Podillia” (Khmelnytskyi, KhNU, 2022), were developed.
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