A main design issue in a wireless data broadcasting system is to choose between push-based and pull-based logic: The former is used as a low-cost solution, while the latter is preferred when performance is of utmost importance. Therefore, the most significant advantage of a push system is the minimal cost. This fact implies that hardware limitations do exist in the case of push systems. As a consequence, every related proposed algorithm should primarily be cost-effective. This attribute, however, has been overlooked in related research. In this paper, popular broadcast scheduling approaches are tested from an implementation cost aspect, and the results render them only conditionally realizable. Moreover, a new, cost-effective, adaptivity oriented schedule constructor is proposed as a realistic, minimal-cost solution.
Web users clustering is a crucial task for mining information related to users needs and preferences. Up to now, popular clustering approaches build clusters based on usage patterns derived from users' page preferences. This paper emphasizes the need to discover similarities in users' accessing behavior with respect to the time locality of their navigational acts. In this context, we present two time aware clustering approaches for tuning and binding the page and time visiting criteria. The two tracks of the proposed algorithms define clusters with users that show similar visiting behavior at the same time period, by varying the priority given to page or time visiting. The proposed algorithms are evaluated using both synthetic and real datasets and the experimentation has shown that the new clustering schemes result in enriched clusters compared to those created by the conventional non-time aware users clustering approaches. These clusters contain users exhibiting similar access behavior not only in terms of their page preferences but also of their access time.
Cloud network slicing can be defined as the process that enables isolated end-to-end and on-demand networking abstractions, which: (a) contain both cloud and network resources, and (b) are independently controlled, managed and orchestrated. This paper contributes to the vision of the NECOS project and relevant platform, that aim to address the limitations of current cloud computing infrastructures to accomplish the challenging requirements of the slicing approach. The NECOS platform implements the Slice-as-a-Service model, enabling the dynamic creation of end-to-end (E2E) slices from a set of constituent slice parts contributed from multiple domains. A challenging issue is to define the facility that implements dynamic slice resource discovery, aligned to the requirements of the slice owner or tenant, over different infrastructure providers. Here, we propose a Marketplace-based approach implementing relevant federated interactions for the resource discovery and we detail its
In wavelength division multiplexing (WDM) star networks, the construction of the transmission schedule is a key issue, which essentially affects the network performance. Up to now, classic scheduling techniques consider the nodes' requests in a sequential service order. However, these approaches are static and do not take into account the individual traffic pattern of each node. Owing to this major drawback, they suffer from low performance, especially when operating under asymmetric traffic. In this paper, a new class of scheduling algorithms for WDM star networks, which is based on the use of clustering techniques, is introduced. According to the proposed Clustering-Based Scheduling Algorithm (CBSA), the network's nodes are organized into clusters, based on the number of their requests per channel. Then, their transmission priority is defined beginning from the nodes belonging to clusters with higher demands and ending to the nodes of clusters with fewer requests. The main objective of the proposed scheme is to minimize the length of the schedule by rearranging the nodes' service order. Furthermore, the proposed CBSA scheme adopts a prediction mechanism to minimize the computational complexity of the scheduling algorithm. Extensive simulation results are presented, which clearly indicate that the proposed approach leads to a significantly higher throughput-delay performance when compared with conventional scheduling algorithms. We believe that the proposed clustering-based approach can be the base of a new generation of high-performance scheduling algorithms for WDM star networks. 865 protocols a control channel is used for nodes' coordination before their actual data transmission. Pre-allocation-based protocols are further divided into fixed-assignment or static access and random access protocols, whereas the pre-transmission-coordination-based protocols can be characterized either as with collisions or as without collisions according to whether or not prevent collisions. Representatives of MAC protocols that allow collisions can be found in [8][9][10][11], whereas References [12-15] present pre-transmission-coordination-based protocols without collisions.This work focuses on a special category of pre-transmission-coordination-based protocols in which the transmission coordination is achieved without any control channel (for economic reasons). A typical pre-transmission-coordination-based scheduling algorithm for optical WDM networks is the online interval-based scheduling (OIS) [12] while an extension of OIS, which is based on traffic prediction, is the Predictive Online Scheduling Algorithm (POSA) [14]. Both protocols schedule traffic considering network nodes in a sequential service order. However, sequential scheduling leads to a significant performance degradation in terms of network throughput and mean packet delay, since nodes with short-length requests (few packets) may transmit prior to those with long-length requests. Moreover, the more asymmetric the network traffic, the greater the performance degr...
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