Although many visual stimulus databases exist, to our knowledge, none includes 3D virtual objects, that can directly be used in virtual reality (VR). We present 121 objects that have been developed for scientific purposes. The objects were built in Maya, and their textures were created in Substance Painter. Then, the objects were exported to an FBX and OBJ format and rendered online using the Unreal Engine 4 application. Our goal was to develop the first set of high-quality virtual objects with standardized names, familiarity, and visual complexity. The objects were normed based on the input of 83 participants. This set of stimuli was created for use in VR settings and will facilitate research using VR methodology, which is increasingly employed in psychological research.
In response to the coronavirus disease 2019 (COVID-19) schools around the world have been closed to protect against the spread of coronavirus. In several countries, homeschooling has been introduced to replace classroom schooling. With a focus on individual differences, the present study examined 138 schoolers (age range = 6 to 21 years) regarding their self-control and boredom proneness. The results showed that both traits were important in predicting adherence to homeschooling. Schoolers with higher levels of self-control perceived homeschooling as less difficult, which in turn increased homeschooling adherence. In contrast, schoolers with higher levels of boredom proneness perceived homeschooling as more difficult, which in turn reduced homeschooling adherence. These results partially hold when it comes to studying in the classroom. However, boredom threatened adherence only in the homeschooling context. Our results indicate that boredom proneness is a critical construct to consider when educational systems switch to homeschooling during a pandemic.
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