The challenge of education entering the 21st century in the era of the industrial revolution 4.0 is expected to get graduates who are competent in utilizing ICT but also competent in developing critical thinking skills. This research aims to develop digital book based on local wisdom to improve critical thinking skills. This research includes Research and Development (R&D) research using ADDIE (Analysis, Design, Development, Implementation, and Evaluation) models. Data analysis techniques used in this study include descriptive data analysis related to the validity and response of users, while to determine the effectiveness of the product used the N-gain test. The results show (1) the developed digital book has valid criteria regarding aspects of the material, presentation, and language (2) students and teachers provide responses to the local wisdom digital book used in learning with response criteria strongly agree (3) assessment results Students' critical thinking skills show improvement with high N-Gain grades. The developed local wisdom digital book is suitable to be used as an alternative source of learning additive material in natural science learning in the face of the 21st century and the industrial revolution 4.0.
In this globalization era, young generations are having problems regarding the love of the country character. The purposes of this research were (1) analyzing students' need on an entertaining module; (2) analyzing students' need on learning with ethnoscience approach; and (3) analyzing students' need on building the love of the country character. This research is qualitative research involving 5th-grade students of IT Umar bin Khattab Elementary school as the subject. A purposive sampling technique used, where the research instruments included questionnaires, interviews, and documentation studies. The data analysis involved several steps, namely, data reduction, categorization, validity checkings, interpretation, and inferences. The result of this research showed that the government and particular publisher distributed the learning material used by students. The teacher had never given any innovation by using culture based-learning for improving the love of country character to the students. Besides, the questionnaire showed that the students expected an entertaining learning material with stories, picture, and fun activity. However, based on the result, the edutainment module with ethnoscience approach was needed for improving students' love of the country character.
The learning process that is synergistic with the development of the current era is very necessary. Local wisdom that is aligned with technology is a challenge. Therefore, this study aims at developing a tool which is functioned to measure students’ readiness towards developing instruments related to etno-STEM based Science Education courses. The selected items were given to the expert team for validation. The initial trial of the initial instrument was done using the main component analysis and Cronbach alpha coefficient. The results of a strong coefficient on each instrument can be used as a reference for implementing etno-STEM based Science Education. The wisdom of the Indonesian people towards the wealth of natural resources and their use is influenced by the lifestyle of the Indonesian people who still tend to be weary. Human resources that are aware of local wisdom and technology and its impact on the environment are needed. Students are as agents of change; developing or not a culture of maintaining etno-STEM based technology friendly local wisdom.
Much research has been done on creativity and the results can be easily found in journals, however, research on scientific creativity as a domain-specific creativity is still relatively rare. Therefore, it is necessary to study the literature to reveal the scope of research on the topic of scientific creativity. To achieve this aim, a literature review was carried out with the procedure adopted from the PRISMA statement. A total of 49 articles obtained from the IJSE, DOAJ, ERIC, IOP Science, ScienceDirect, and Springer Link websites, in the 2001-2019 period, were analyzed. The results showed that the three journals that published the most scientific creativity articles were JEP, IJSE, and CRJ. And, the three countries with the most contributing authors were Turkey, Indonesia, and Taiwan. Except for one critical review article, the research types of all articles analyzed were an empirical study, which consisted of at least five sub-topics of scientific creativity.
The research aimed to describe the validity, practicality, and effectiveness of Andro-Webcomic media based on problem-based learning as a learning media to improve students’ analytical thinking ability and scientific attitudes. The development design used was Research and Development (R&D) and used the ADDIE model, limited to the ADD (Analysis, Design, Development) stage. At the product development stage, small-scale trials are carried out, which this phrase was limited to 9 students of class XI MIPA at one of the high schools in Jepara. The instruments used were validation sheets, test sheets, observation sheets for students’ scientific attitudes, student and teacher questionnaire responses. The results of this study indicate that: (1) the validity of the Andro-Webcomic media is 95.58%; (2) effective in improving analytical thinking of 88.89% with an n-gain score of 67% and a scientific attitude of 87.19%; (3) practicality based on student responses of 98.39% and teacher responses of 97.36%; (4) media component that supports improving competencies is on the webcomic and investigation menu. Based on the research results, it can be concluded that the Andro-Webcomic media is valid, practical, and effective in improving students’ analytical thinking ability and scientific attitudes.
scite is a Brooklyn-based organization that helps researchers better discover and understand research articles through Smart Citations–citations that display the context of the citation and describe whether the article provides supporting or contrasting evidence. scite is used by students and researchers from around the world and is funded in part by the National Science Foundation and the National Institute on Drug Abuse of the National Institutes of Health.
hi@scite.ai
10624 S. Eastern Ave., Ste. A-614
Henderson, NV 89052, USA
Copyright © 2024 scite LLC. All rights reserved.
Made with 💙 for researchers
Part of the Research Solutions Family.