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The use of detailed building plans and models is common in the construction management domain. Also there is increasing interest in the reuse of such models to realize 3D interactive virtual environments to aid model refinement and for use as training environments, for example virtual site visits. Unfortunately, the development of interactive virtual environments is both time consuming and technically difficult. One successful approach is the reuse of gaming technology to provide the underlying virtual environment and to allow developers to focus on importing appropriate content, e.g. building geometry and textures. Building Information Modelling (BIM) provides a rich source of building data and is an ideal basis for constructing realistic virtual environments. This paper overviews the conversion from BIM to game engines and specifically from the BIM tool Revit to the Unity3D game engine in a case study.
The full-text may be used and/or reproduced, and given to third parties in any format or medium, without prior permission or charge, for personal research or study, educational, or not-for-pro t purposes provided that:• a full bibliographic reference is made to the original source • a link is made to the metadata record in DRO • the full-text is not changed in any way The full-text must not be sold in any format or medium without the formal permission of the copyright holders.Please consult the full DRO policy for further details.
Massive Open Online Courses (MOOCs) potentially challenge the traditional dominance of brick and mortar institutions as providers of quality higher education. The benefits for students include reduced education costs and global access to exclusive institution courses and instructors. However, the benefits for institutions are less clear as there is a financial overhead required to develop and deliver content that is suitable for mass student consumption. In this article we examine the opportunities that MOOCs provide and identify several different business model challenges for offering MOOCs.
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