Los docentes que actualmente usan el método tradicional de enseñanza centrado en el profesor, están teniendo diversas dificultades con las nuevas generaciones de estudiantes. Se requieren nuevos métodos de aprendizaje que permitan enfocar a los estudiantes hacia actitudes m ás positivas en su aprendizaje. En este artículo presentamos cómo una diferente perspectiva en la evaluación y actividades basadas en el Aprendizaje Activo y la Gamificación, pueden ser una alternativa para generar una actitud más positiva de los alumnos y crear un ambiente más agradable en el aula. Esta investigación fue realizada usando el enfoque cualitativo y método etnográfico como técnica.
International audienceVirtual social networks have led to a new way of communication that is different from the oral one, where the restriction of time and space generates new linguistic practices. Twitter, a medium for political and social discussion, can be analyzed to understand new ways of communication and to explore sociosemiotics aspects that come with the use of the hashtags and their relationship with other elements. This paper presents a quantitative study of tweets, around a fixed hashtag, in relation with other contents that users bring to connection. By calculating the frequency of terms, a table of nodes and edges is created to visualize tweets like graphs. Our study applies social network analysis that, going beyond mere topology, reveals relevant sociosemantic communities providing insights for the comparison of social and political movements
The usability evaluation is an important element of human computer interaction. The usability which translates to ease of use is the feature that all user interfaces should have. The geospatial interfaces should then follow the basic rules of usability. In this paper, we conducted a series of usability tests for some geospatial interfaces. These interfaces were designed for local users, for example INEGI or Guía Roji in the Mexican context. The results reveal the lack of usability guidelines user testing to be performed in the cases for this type of interfaces.
ABSTRACT:Social Media Participation can be very important when you have to make an important decision about a topic related to urban planning. Textual analysis to identify the sentiment about a topic or, community detection and user analysis to identify the actors involved on a discussion can be very important for the persons or institutions that have to take an important decision. In this paper we propose a methodological design to analyse participation in social media. We study the installation of a new airport in Mexico City as a case of study to highlight the importance of conducting a study of this nature.
De manera cotidiana los profesores enfrentan en las aulas actitudes negativas que dificultan la interacción entre docentes y alumnos; por consiguiente, esto afecta el proceso de enseñanza-aprendizaje. Nuestra investigación busca obtener evidencia bajo un enfoque cualitativo y método etnográfico de cómo la inclusión de emociones en la didáctica, puede generar un factor de cambio motivacional positivo en el proceso de aprendizaje. Mostramos que incluir un pequeño rasgo de emoción, puede mejorar notablemente la motivación de los estudiantes por aprender.
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