The purpose of this paper is to serve as a reference guide for the development ofchatterbots implemented with the AIML language. In order to achieve this, the main concepts in Pattern Recognition area are described because the AIML uses such theoretical framework in their syntactic and semantic structures. After that, AIML language is described and each AIML command/tag is followed by an application example. Also, the usage of AIML embedded tags for the handling of sequence dialogue limitations between humans and machinesis shown.Finally, computer systems that assist in the design ofchatterbots with the AIML language are classified and described.
Pedestrian Movement behavior can be analyzed in different ways. One of the most common approaches for this subject is the Cellular Automata. However, the pedestrian behavior is usually modeled by a reactive-response framework. Also, the pedestrians are treated as just numbers or elements in a grid. This paper proposes a basic framework for a multi-agent pedestrian movement model. Applying the same rules found in a Cellular-Automata-reactive model, this framework allows a new look for this kind of phenomenon, and it paves the ground for a more cognitive agent model and a physical environment with distinct features as well.
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