This paper presents the expected transmission count metric (ETX), which finds high-throughput paths on multi-hop wireless networks. ETX minimizes the expected total number of packet transmissions (including retransmissions) required to successfully deliver a packet to the ultimate destination. The ETX metric incorporates the effects of link loss ratios, asymmetry in the loss ratios between the two directions of each link, and interference among the successive links of a path. In contrast, the minimum hop-count metric chooses arbitrarily among the different paths of the same minimum length, regardless of the often large differences in throughput among those paths, and ignoring the possibility that a longer path might offer higher throughput.This paper describes the design and implementation of ETX as a metric for the DSDV and DSR routing protocols, as well as modifications to DSDV and DSR which allow them to use ETX. Measurements taken from a 29-node 802.11b test-bed demonstrate the poor performance of minimum hop-count, illustrate the causes of that poor performance, and confirm that ETX improves performance. For long paths the throughput improvement is often a factor of two or more, suggesting that ETX will become more useful as networks grow larger and paths become longer.
This paper describes Extremely Opportunistic Routing (ExOR), a new unicast routing technique for multi-hop wireless networks. ExOR forwards each packet through a sequence of nodes, deferring the choice of each node in the sequence until after the previous node has transmitted the packet on its radio. ExOR then determines which node, of all the nodes that successfully received that transmission, is the node closest to the destination. That closest node transmits the packet. The result is that each hop moves the packet farther (on average) than the hops of the best possible predetermined route.The ExOR design addresses the challenge of choosing a forwarding node after transmission using a distributed algorithm. First, when a node transmits a packet, it includes in the packet a simple schedule describing the priority order in which the potential receivers should forward the packet. The node computes the schedule based on shared measurements of inter-node delivery rates. ExOR then uses a distributed slotted MAC protocol for acknowledgments to ensure that the receivers agree who the highest priority receiver was.The efficacy of ExOR depends mainly on the rate at which the reception probability falls off with distance. Simulations based on measured radio characteristics [6] suggest that ExOR reduces the total number of transmissions by nearly a factor of two over the best possible pre-determined route.
Click is a new software architecture for building flexible and configurable routers. A Click router is assembled from packet processing modules called elements. Individual elements implement simple router functions like packet classification, queuing, scheduling, and interfacing with network devices. A router configuration is a directed graph with elements at the vertices; packets flow along the edges of the graph. Several features make individual elements more powerful and complex configurations easier to write, including pull connections, which model packet flow driven by transmitting hardware devices, and flow-based router context, which helps an element locate other interesting elements. Click configurations are modular and easy to extend. A standards-compliant Click IP router has 16 elements on its forwarding path; some of its elements are also useful in Ethernet switches and IP tunneling configurations. Extending the IP router to support dropping policies, fairness among flows, or Differentiated Services simply requires adding a couple of elements at the right place. On conventional PC hardware, the Click IP router achieves a maximum loss-free forwarding rate of 333,000 64-byte packets per second, demonstrating that Click's modular and flexible architecture is compatible with good performance.
GLS is a new distributed location service which tracks mobile node locations. GLS combined with geographic forwarding allows the construction of ad hoc mobile networks that scale to a larger number of nodes than possible with previous work. GLS is decentralized and runs on the mobile nodes themselves, requiring no fixed infrastructure. Each mobile node periodically updates a small set of other nodes (its location servers) with its current location. A node sends its position updates to its location servers without knowing their actual identities, assisted by a predefined ordering of node identifiers and a predefined geographic hierarchy. Queries for a mobile node's location also use the predefined identifier ordering and spatial hierarchy to find a location server for that node.Experiments using the ns simulator for up to 600 mobile nodes show that the storage and bandwidth requirements of GLS grow slowly with the size of the network. Furthermore, GLS tolerates node failures well: each failure has only a limited effect and query performance degrades gracefully as nodes fail and restart. The query performance of GLS is also relatively insensitive to node speeds. Simple geographic forwarding combined with GLS compares favorably with Dynamic Source Routing (DSR): in larger networks (over 200 nodes) our approach delivers more packets, but consumes fewer network resources.
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