This study aims to develop appropriate and effective digital-based smart card learning media for class II students of Al Hidayah Sidomulyo Private Madrasah Ibtidaiyah (MIS). The background of this study is the lack of use of learning media used in learning Indonesian. Teachers only use lecture methods and learning media that are less supportive. Due to the limited knowledge of teachers in making learning media interesting for students. This type of research is research and development RD (Research and Development). The development model used in this study is the ADDIE model, which has five stages, namely: (a) analysis; (b) design; (c) development; (d) implementation; (e) evaluation. Data collection techniques in this study were non-test techniques, namely observation, questionnaires, and interviews. The data analysis techniques used in this study are (1) analysis of digital-based smart card learning media; (2) analysis of the effectiveness of digital-based smart card learning media. Based on data analysis, it shows that the digital-based smart card learning media developed is feasible and effective for second-grade students and can improve student learning outcomes.
Tujuan penelitian pengembangan ini untuk menghasilkan media pembelajaran android berbasis model pembelajaran Inkuiri yang valid, praktis dan efektif dalam meningkatkan kemampuan pemecahan masalah dan sikap ilmiah siswa SD. Jenis penelitian yang digunakan adalah Research and Development (R&D) mengacu pada model pengembangan Dick & Carey. Metode analisis data menggunakan teknik deskriptif kualitatif. Subjek penelitian adalah siswa kelas V SD di kecamatan Gebang. Objek penelitian adalah media pembelajaran android yang berorientasi untuk meningkatkan kemampuan pemecahan masalah dan sikap ilmiah siswa Sekolah Dasar. Hasil pengembangan diperoleh media yang dikembangkan juga meningkatkan sikap ilmiah siswa dengan nilai rata-rata 89,01 dengan kategori tinggi.
Learning media is a tool that can help the teaching and learning process so that the message's meaning becomes clearer and teaching and learning goals can be achieved effectively and efficiently. This research aims to be a learning resource for students to obtain messages and information from teachers so that learning materials can be further improved; this research also focuses on improving the character of love for the homeland through learning media. The type of research used is Research and Development (R&D) using the Borg and Gall method. The steps of use are potential and problems, data collection, product design, design validation, product revision, and limited product trials. Data collection techniques in this study used interviews, questionnaires, and documentation. Based on the analysis of the material expert assessment of 92%, media expert assessment of 86.67%, grade elementary school teacher trial of 90%, individual trial of 91.11%, small group trial of 90.13%, and large group trial of 88%. Thus, scramble learning media can also increase the character of love for the homeland and motivation in the learning process so that students feel happy and excited and do not get bored during the learning process.
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