Smart Learning promises the connection between formal and informal learning, but how to offer informal learning tasks related to formal learning is still a challenge. This demonstration paper presents CasualLearn, a smart learning application that bridges formal and informal learning to learn History of Art in the Spanish region of Castile and Leon. CasualLearn uses a dataset of 16,221 contextualized informal learning tasks that were semi-automatically created exploiting Open Data from the Web. CasualLearn offers these tasks to students based on their context: their geolocation, the activity they do and the topics covered in their formal education. A demo application is currently available for Android devices.
This paper presents Casual Learn, an application that proposes ubiquitous learning tasks about Cultural Heritage. Casual Learn exploits a dataset of 10,000 contextualized learning tasks that were semiautomatically generated out of open data from the Web. Casual Learn offers these tasks to learners according to their physical location. For example, it may suggest describing the characteristics of the Gothic style when passing by a Gothic Cathedral. Additionally, Casual Learn has an interactive mode where learners can geo-search the tasks available. Casual Learn has been successfully used to support three pilot studies in two secondary-school institutions. It has also been awarded by the regional government and an international research conference. This made Casual Learn to appear in several regional newspapers, radios, and TV channels.
Most of the existing ubiquitous situations to learn Cultural Heritage are not related to formal education, nor designed or assessed by a teacher. This paper presents a case study that analyzes the orchestration of a ubiquitous learning situation involving a teacher and 89 secondary-school students. In this situation, the students firstly proposed in their classroom descriptions of Cultural Heritage sites and tasks to be done when visiting them. Then, the students used Casual Learn to carry out the out-classroom proposed tasks. This case study allows us to illustrate how teachers can use Casual Learn to orchestrate ubiquitous learning situations to learn Cultural Heritage. In fact, in this learning situation, Casual Learn played a key role as it enabled to bridge in-and out-classroom activities across physical and virtual learning spaces.
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