This paper is based on work from the Global Research, Innovation, and Education on Assistive Technology (GREAT) Summit that was coordinated by WHO's Global Cooperation on Assistive Technology (GATE). The purpose of this paper is to describe the needs and opportunities embedded in the assistive product lifecycle as well as issues relating to the various stages of assistive product mobilization worldwide. The paper discusses assistive technology product terminology and the dangers of focusing on products outside the context and rolling out products without a plan. Additionally, the paper reviews concepts and issues around technology transfer, particularly in relation to meeting global needs and among countries with limited resources. Several opportunities are highlighted including technology advancement and the world nearing a state of readiness through a developing capacity of nations across the world to successfully adopt and support the assistive technology products and applications. The paper is optimistic about the future of assistive technology products reaching the people that can use it the most and the excitement across large and small nations in increasing their own capacities for implementing assistive technology. This is expressed as hope in future students as they innovate and in modern engineering that will enable assistive technology to pervade all corners of current and potential marketplaces. Importantly, the paper poses numerous topics where discussions are just superficially opened. The hope is that a set of sequels will follow to continue this critical dialog. Implications for Rehabilitation Successful assistive technology product interventions are complex and include much more than the simple selection of the right product. Assistive technology product use is highly context sensitive in terms of an individual user's environment. The development of assistive technology products is tricky as it must be contextually sensitive to the development environment and market as well. As a field we have much to study and develop around assistive technology product interventions from a global perspective.
Purpose
Whilst motorcycling is an activity of pleasure in most parts of the world, in India, it is a regular mode of commuting. The number of registered motorized two wheelers increased at the rate of 14.7 percent during the year 2016-2017 to reach the figure of 20.19m in 2018. But, with this increase, the number of motorcycle road accidents is also increasing. Uncomfortable riding clothing is one of the major factors for motorcycle rider’s muscular fatigue, which might at times lead to serious accidents. No kinematic human models have been, so far, used for the design of protective, functional and aesthetic looking products, and the result is, hence, a compromised fit that is not protective or comfortable. The purpose of this paper is to develop virtual 3D human body models for specific postures of a motorcycle rider.
Design/methodology/approach
Kinematic analysis of a motorcycle rider was conducted to identify typical body postures obtained by the motorcycle rider while mounting and riding a motorcycle. The identified body postures were mapped on a virtual parametric human model to obtain digital model of a motorcycle rider. 3D garment patterns for jacket and trouser were developed on all the four body postures. 3D patterns were flattened out to get 2D flat patterns that were compared and analyzed, and appropriate pattern shapes from each of the four postures were selected. Virtual fit analysis was conducted for the finally garment.
Findings
It is well established that a static 2D anthropometry fails to accurately capture the dimensions of complex 3D human form, yielding poor garment fit. Therefore, in this study, virtual, 3D human body models were developed in selected dynamic poses. Garment patterns developed in 3D have the typical movement inbuilt in them; hence, they offer more comfort and ease of motion to the wearer.
Originality/value
The identification of typical body postures of motorcycle rider has not been done before. The CAD models developed in the study can be used for the generation of ergonomic garment patterns for the motorcycle riders.
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