We present MSeg, a composite dataset that unifies semantic segmentation datasets from different domains. A naive merge of the constituent datasets yields poor performance due to inconsistent taxonomies and annotation practices. We reconcile the taxonomies and bring the pixel-level annotations into alignment by relabeling more than 220,000 object masks in more than 80,000 images, requiring more than 1.34 years of collective annotator effort. The resulting composite dataset enables training a single semantic segmentation model that functions effectively across domains and generalizes to datasets that were not seen during training. We adopt zero-shot cross-dataset transfer as a benchmark to systematically evaluate a model's robustness and show that MSeg training yields substantially more robust models in comparison to training on individual datasets or naive mixing of datasets without the presented contributions. A model trained on MSeg ranks first on the WildDash-v1 leaderboard for robust semantic segmentation, with no exposure to WildDash data during training. We evaluate our models in the 2020 Robust Vision Challenge (RVC) as an extreme generalization experiment. MSeg training sets include only three of the seven datasets in the RVC; more importantly, the evaluation taxonomy of RVC is different and more detailed. Surprisingly, our model shows competitive performance and ranks second. To evaluate how close we are to the grand aim of robust, efficient, and complete scene understanding, we go beyond semantic segmentation by training instance segmentation and panoptic segmentation models using our dataset. Moreover, we also evaluate various engineering design decisions and metrics, including resolution and computational efficiency. Although our models are far from this grand aim, our comprehensive evaluation is crucial for progress. Moreover, we share all the models and code with the community.
Human communication takes many forms, including speech, text and instructional videos. It typically has an underlying structure, with a starting point, ending, and certain objective steps between them. In this paper, we consider instructional videos where there are tens of millions of them on the Internet.We propose a method for parsing a video into such semantic steps in an unsupervised way. Our method is capable of providing a semantic "storyline" of the video composed of its objective steps. We accomplish this using both visual and language cues in a joint generative model. Our method can also provide a textual description for each of the identified semantic steps and video segments. We evaluate our method on a large number of complex YouTube videos and show that our method discovers semantically correct instructions for a variety of tasks. 1Considering the intractability of supervised information in large-scale video collections, we believe the key to the unsupervised grounding is utilizing the structural assumptions. Human communication takes many forms, including language and videos. For instance, explaining "how-to" perform a certain task can be communicated via language (e.g., Do-It-Yourself books) as well as visual (e.g., instructional YouTube videos) information. Regardless of the form, such human-generated communication is generally structured and has a clear beginning, end, and a set of steps in between. Finding this hidden and objective steps of human communica-
Despite its success in a wide range of applications, characterizing the generalization properties of stochastic gradient descent (SGD) in non-convex deep learning problems is still an important challenge. While modeling the trajectories of SGD via stochastic differential equations (SDE) under heavy-tailed gradient noise has recently shed light over several peculiar characteristics of SGD, a rigorous treatment of the generalization properties of such SDEs in a learning theoretical framework is still missing. Aiming to bridge this gap, in this paper, we prove generalization bounds for SGD under the assumption that its trajectories can be well-approximated by a Feller process, which defines a rich class of Markov processes that include several recent SDE representations (both Brownian or heavy-tailed) as its special case. We show that the generalization error can be controlled by the Hausdorff dimension of the trajectories, which is intimately linked to the tail behavior of the driving process. Our results imply that heavier-tailed processes should achieve better generalization; hence, the tail-index of the process can be used as a notion of ‘capacity metric’. We support our theory with experiments on deep neural networks illustrating that the proposed capacity metric accurately estimates the generalization error, and it does not necessarily grow with the number of parameters unlike the existing capacity metrics in the literature.
Unlike machines, humans learn through rapid, abstract model-building. The role of a teacher is not simply to hammer home right or wrong answers, but rather to provide intuitive comments, comparisons, and explanations to a pupil. This is what the Learning Under Privileged Information (LUPI) paradigm endeavors to model by utilizing extra knowledge only available during training. We propose a new LUPI algorithm specifically designed for Convolutional Neural Networks (CNNs) and Recurrent Neural Networks (RNNs). We propose to use a heteroscedastic dropout (i.e. dropout with a varying variance) and make the variance of the dropout a function of privileged information. Intuitively, this corresponds to using the privileged information to control the uncertainty of the model output. We perform experiments using CNNs and RNNs for the tasks of image classification and machine translation. Our method significantly increases the sample efficiency during learning, resulting in higher accuracy with a large margin when the number of training examples is limited. We also theoretically justify the gains in sample efficiency by providing a generalization error bound decreasing with O( 1 n ), where n is the number of training examples, in an oracle case.
In this paper we introduce a knowledge engine, which learns and shares knowledge representations, for robots to carry out a variety of tasks. Building such an engine brings with it the challenge of dealing with multiple data modalities including symbols, natural language, haptic senses, robot trajectories, visual features and many others. The knowledge stored in the engine comes from multiple sources including physical interactions that robots have while performing tasks (perception, planning and control), knowledge bases from the Internet and learned representations from several robotics research groups.We discuss various technical aspects and associated challenges such as modeling the correctness of knowledge, inferring latent information and formulating different robotic tasks as queries to the knowledge engine. We describe the system architecture and how it supports different mechanisms for users and robots to interact with the engine. Finally, we demonstrate its use in three important research areas: grounding natural language, perception, and planning, which are the key building blocks for many robotic tasks. This knowledge engine is a collaborative effort and we call it RoboBrain.
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