Object tracking refers to the relocation of specific objects in consecutive frames of a video sequence. Presently, this visual task is still considered an open research issue, and the computer science community attempted solutions from the standpoint of methodologies, algorithms, criteria, benchmarks, and so on. This article introduces a GPU-parallelized swarm algorithm, called the Honeybee Search Algorithm (HSA), which is a hybrid algorithm combining swarm intelligence and evolutionary algorithm principles, and was previously designed for three-dimensional reconstruction. This heuristic inspired by the search for food of honeybees, and here adapted to the problem of object tracking using GPU parallel computing, is extended from the original proposal of HSA towards video processing. In this work, the normalized cross-correlation (NCC) criteria is used as the fitness function. Experiments using 314 video sequences of the ALOV benchmark provides evidence about the quality regarding tracking accuracy and processing time. Also, according to these experiments, the proposed methodology is robust to high levels of Gaussian noise added to the image frames, and this confirms that the accuracy of the original NCC is preserved with the advantage of acceleration, offering the possibility of accelerating latest trackers using this methodology.
Video tracking involves detecting previously designated objects of interest within a sequence of image frames. It can be applied in robotics, unmanned vehicles, and automation, among other fields of interest. Video tracking is still regarded as an open problem due to a number of obstacles that still need to be overcome, including the need for high precision and real-time results, as well as portability and low-power demands. This work presents the design, implementation and assessment of a low-power embedded system based on an SoC-FPGA platform and the honeybee search algorithm (HSA) for real-time video tracking. HSA is a meta-heuristic that combines evolutionary computing and swarm intelligence techniques. Our findings demonstrated that the combination of SoC-FPGA and HSA reduced the consumption of computational resources, allowing real-time multiprocessing without a reduction in precision, and with the advantage of lower power consumption, which enabled portability. A starker difference was observed when measuring the power consumption. The proposed SoC-FPGA system consumed about 5 Watts, whereas the CPU-GPU system required more than 200 Watts. A general recommendation obtained from this research is to use SoC-FPGA over CPU-GPU to work with meta-heuristics in computer vision applications when an embedded solution is required.
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