The influence of listener's expertise and sound identification on the categorization of environmental sounds is reported in three studies. In Study 1, the causal uncertainty of 96 sounds was measured by counting the different causes described by 29 participants. In Study 2, 15 experts and 15 nonexperts classified a selection of 60 sounds and indicated the similarities they used. In Study 3, 38 participants indicated their confidence in identifying the sounds. Participants reported using either acoustical similarities or similarities of the causes of the sounds. Experts used acoustical similarity more often than nonexperts, who used the similarity of the cause of the sounds. Sounds with a low causal uncertainty were more often grouped together because of the similarities of the cause, whereas sounds with a high causal uncertainty were grouped together more often because of the acoustical similarities. The same conclusions were reached for identification confidence. This measure allowed the sound classification to be predicted, and is a straightforward method to determine the appropriate description of a sound.
In this article we report on listener categorization of meaningful environmental sounds. A starting point for this study was the phenomenological taxonomy proposed by Gaver (1993b). In the first experimental study, 15 participants classified 60 environmental sounds and indicated the properties shared by the sounds in each class. In a second experimental study, 30 participants classified and described 56 sounds exclusively made by solid objects. The participants were required to concentrate on the actions causing the sounds independent of the sound source. The classifications were analyzed with a specific hierarchical cluster technique that accounted for possible cross-classifications, and the verbalizations were submitted to statistical lexical analyses. The results of the first study highlighted 4 main categories of sounds: solids, liquids, gases, and machines. The results of the second study indicated a distinction between discrete interactions (e.g., impacts) and continuous interactions (e.g., tearing) and suggested that actions and objects were not independent organizational principles. We propose a general structure of environmental sound categorization based on the sounds' temporal patterning, which has practical implications for the automatic classification of environmental sounds.
This article reports on an interdisciplinary research project on movement sonification for sensori-motor learning. First, we describe different research fields which have contributed to movement sonification, from music technology including gesture-controlled sound synthesis, sonic interaction design, to research on sensori-motor learning with auditory-feedback. In particular, we propose to distinguish between sound-oriented tasks and movement-oriented tasks in experiments involving interactive sound feedback. We describe several research questions and recently published results on movement control, learning and perception. In particular, we studied the effect of the auditory feedback on movements considering several cases: from experiments on pointing and visuo-motor tracking to more complex tasks where interactive sound feedback can guide movements, or cases of sensory substitution where the auditory feedback can inform on object shapes. We also developed specific methodologies and technologies for designing the sonic feedback and movement sonification. We conclude with a discussion on key future research challenges in sensori-motor learning with movement sonification. We also point out toward promising applications such as rehabilitation, sport training or product design.
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