Depending on the nature of businesses, the use of ECMS can be very different from one organization to another. However, current understanding on why and how such variation exists is limited. Therefore, the aim of this paper is to better understand how highly standardized businesses known as replication organizations use ECMS to support their business processes. This research takes a view that there is an interaction between organizational context, ECMS technologies and users that shaped the ways ECMS are used. A case study approach was used to study this interaction in two replication organizations. Arising from these case studies are insights into the differing interactions that occur between institutional, interpretive and technological conditions that shaped ECMS-use. Based on the comparisons of the two cases, this study has concluded that replication organizations may use ECMS in three ways, for: (1) information sharing that supports a standardized process structure, (2) building custom workflows that support standardized processes, and (3) analysis and decision making. These findings make a significant contribution in such that there is a guide for organizations that are highly standardized to support employees in achieving their intended ECMS-use, to understand reasons for ECMS failures and underutilization and to exploit technologies investments.
Game-based learning has dominantly embedded itself into a tool of education in the 21st century. In developing educational games, many researchers have proposed frameworks to defi ne elements of an educational game. This paper presents a survey of the different frameworks for educational games and analyzes these frameworks against several criteria for effective video games, well-designed games and key elements of educational games. The authors will also look at the frameworks support towards learning theories. In addition, the analysis continues in the context of software engineering practices to develop effective educational games.
Abstract. The aim of this paper is to better understand how highly standardized and integrated businesses known as unification types of organizations use Enterprise Content Management Systems (ECMS) to support their business processes. Multiple case study approach was used to study the ways two unification organizations use their ECMS in their daily work practices. Arising from these case studies are insights into the differing ways in which ECMS is used to support businesses. Based on the comparisons of the two cases, this study proposed that unification organizations may use ECMS in four ways, for: (1) collaboration, (2) information sharing that supports a standardized process structure, (3) building custom workflows that support integrated and standardized processes, and (4) providing links and access to information systems. These findings may guide organizations that are highly standardized and integrated in fashion, to achieve their intended ECMS-use, to understand reasons for ECMS failures and underutilization and to exploit technologies investments.
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