In this paper we define and study three extensions of the notion of´Ciri´cof´ of´Ciri´of´Ciri´c quasicontraction to the context of partial metric spaces. For such mappings, we prove fixed point theorems. Among other things, we generalize a recent result of Altun, Sola and Simsek, of Ili´cIli´c et al., of Matthews, and the main result of´Ciri´cof´ of´Ciri´of´Ciri´c is also recovered. The theory is illustrated by some examples. MSC: 15A09; 15A24
Penggunaan teknologi multimedia dalam bidang pendidikan pada masa kini telah menjadi satu keperluan dalam usaha memantapkan bidang pendidikan selaras dengan arus semasa di alaf yang mencabar ini. Teknologi sebegini harus dimanfaatkan sepenuhnya bagi menjanakan suatu output yang dapat digunakan untuk kebaikan bersama. Melalui multimedia yang interaktif, suasana pengajaran dan pembelajaran menjadi lebih menarik dengan penggunaan elemen multimedia seperti teks, audio, video, grafik dan animasi yang melibatkan kesemua kepekaan manusia. Justeru itu, pelbagai pendekatan atau teori pendidikan harus diimplementasikan dalam perisian multimedia secara berkesan untuk memastikan perisian yang dihasilkan itu mampu meningkatkan kualiti pembelajaran dan pengajaran. Prototaip perisian multimedia yang dibangunkan ini berasaskan pendekatan konstruktivisme mengenai topik Bumi dan Kejadian Siang dan Malam. Pendekatan konstruktivisme dipilih kerana ia mengambil kira konsep awal atau prakonsepsi yang wujud dalam minda pelajar. Seterusnya, penstrukturan semula ide yang melibatkan aktiviti ‘hands-on’ dan ‘minds-on’ perlu dilakukan untuk mengembangkan lagi atau mengubah suai ide terdahulu. Kebolehlaksanaan dan keberkesanan prototaip ini dinilai dan secara keseluruhannya ia berada pada tahap sederhana dan ia juga dikenalpasti dapat membantu peningkatan kefahaman pelajar dalam tajuk ini. Kata kunci: pembangunan perisian multimedia; konstruktivisme; pendidikan sains Today, the use of multimedia technology is vital in enhancing education system in line with the global challenges of the new millennium. Multimedia technology should be utilized to generate useful products. Interactive multimedia elements like text, audio, video, graphic and animation are powerful tools which can make teaching and learning more interesting by employing various human senses. Educational approaches and theories should be used in designing effective multimedia courseware to ensure that it can increase the quality of teaching and learning. A prototype of multimedia courseware is developed in this study based on constructivist learning theory for a science topic on Earth and Day-Night Phenomena. The constructivism approach is chosen because it, emphasised students’ preconception or existing ideas. Restructuring ideas the next phase, involvesd ‘hands-on’ and ‘minds-on’ activities with the aim to expand or restructure their existing ideas. The extent to which students have restructured their ideas and gained a new understanding of the concepts were tested in application and reflection phases. The prototype was tested for its feasibility and effectiveness and it appears to promote learning among the respondents. Key words: courseware development; constructivism; science education
Virtual enterprises that exist on the Internet are increasingly gaining attention from organisations due to global competition and accelerating changes in the business environment. In virtual enterprises, two or more organisations merge to collaborate for a short period in exploiting market opportunities in response to ever-changing customer demand. Finding the right partners to form a partnership is one of the primary problems in virtual enterprises. Numerous criteria for partner selection are given by researchers and each seems to be critical in its own setting. However, these criteria do not help organisations that wish to apply these criteria to their business collaborations as there are too many to be considered. As market opportunities move rapidly, organisations could lose their chances to pursue those opportunities due to the amount of time that is needed to consider all the criteria. There are two categories of criteria for partner selection -task-related and partnerrelated criteria. Nevertheless, the focus of this paper is on partner-related criteria. In order to help virtual enterprises particularly small to medium enterprises (SMEs) in the partner selection process, the main partner-related criteria will be identified. Ultimately, these criteria will be used to identify critical success factors (CSFs) that can be employed at the early stage of partner selection to ensure secure and future business collaboration. Index Terms-critical success factors, partnerrelated criteria, partner selection, virtual enterprises,
Collaboration in Higher Education Institution (HEI) level may occur with purpose to improve academic performance of the institution, to improve network alignment and performance to public needs as well as to share their expertise with other academic institutions. Two types of collaboration can be created at tertiary institutions: collaboration among HEI and collaboration between HEI and industries or businesses. A study showed that collaboration in HEIs remains limited even though collaboration contributes to a great number of advantages. Selecting the right collaborators for collaboration however is time consuming as identifying a set of intangible criteria is a challenging process. The criteria may not be easy to quantify as they involve subjective judgment. Therefore this study investigated the possibility to integrate Information and Communication Technology (ICT) systems in helping institutions to select the best possible collaborators. This study employed mixed methods approach which begins with online survey to gather the ranking of partner selection criteria, followed by conducting interviews with institutions. As a result, the findings developed produce a collaboration model by integrating ICT tools in the partner selection process.
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