Pandemi Covid-19 menyebabkan kegiatan eksperimen kinematika gerak dilakukan secara non-laboratorium di rumah dengan menggunakan alat dan bahan yang murah dan mudah ditemui serta berbantuan aplikasi Tracker Video Analysis (TVA). Penelitian ini bertujuan untuk menganalisis efektivitas dan respon mahasiswa pada kegiatan eksperimen non-laboratorium pada materi kinematika gerak menggunakan aplikasi TVA. Percobaan dilakukan secara eksperimental dengan pendekatan kuantitatif untuk mendapatkan hubungan antarvariabel pada gerak translasi, rotasi, dan vibrasi. Selain itu juga digunakan metode survey untuk mengetahui respon mahasiswa terhadap kegiatan eksperimen ini. Hasil percobaan menunjukkan bahwa sebanyak 5 dari 6 hubungan antarvariabel maupun konstanta teoritis dapat dibuktikan melalui kegiatan eksperimen ini. Respon mahasiswa terhadap kegiatan ini adalah memuaskan dengan nilai rata-rata 8,16. Jadi dapat disimpulkan bahwa, kegiatan percobaan non-laboratorium pada materi kinematika gerak menggunakan aplikasi TVA efektif untuk membuktikan dasar teori, hubungan antarvariabel dan beberapa konstanta teoritis, serta mendapatkan respon memuaskan dari mahasiswa.
The magnetic field is a more complex and abstract physics subject than other physics subjects, causing students' low ability to solve problems. So there is a need for learning instruments to overcome these problems, especially when online learning during the COVID-19 pandemic. Research creates and implements an online problem-based learning (OPBL) assisted by digital books with 3D animation to improve students' physics problem-solving skills on magnetic field subjects. Research aimed to analyze the validity, effectiveness, and student responses to the learning instruments used. The method used in this research is quantitative by using quasi-experiment and survey methods. The results showed that this learning instrument was valid and reliable to use in terms of content and constructs. According to statistical test results, this learning instrument is also effective in improving students' problem-solving skills on magnetic field subjects. Furthermore, the student's response to this learning instrument was very positive, making this learning activity more innovative and fun. Research implies that an OPBL assisted by digital books with 3D animation instruments can be a solution to improve students' physics problem-solving skills, especially during the online learning period.
This bibliometric Study aims to scope the trend of virtual reality (VR) publications in physics for 2012-2021 with Scopus and Google Scolar as literature sources. The results of bibliometric study show that the trend in VR research increased annually. In one decade, 68 published papers indicated the growth of VR research in physics. About 60% of papers were published in conference proceedings. The mapping of papers' origin identified the United States as the top country contributing to VR research publications and the leading publishers of the Institute of Electrical and Electronics Engineers Inc. and Springer. VR research has been growing well in developed countries. Meanwhile, developing countries seem to follow the trend that can be seen from the author's origins. "Virtual reality, physics, application, study, and use" are often used as keywords by the authors. The top three authors were identified from Kazakhstan, namely Y. Daineko, M. Ipalakova, and D. Tsoy. Indonesia also contributed with two publications from Jurnal Penelitian Pendidikan Fisika (JPPF) and Jurnal Pendidikan Indonesia (JPI). Even though this study has limitations in exploring the trend based on specific keywords, periods, and sources, these results are valued as a stepping stone in framing VR research in the future.
Indonesia has a cultural diversity embedded in the local wisdom of the region and has become an invaluable asset. Local wisdom is a form of native science of the community that has not been conceptualized scientifically but still can be a potential source of learning for students to study science as a form of ethnoscience. One of the local wisdom in Sidoarjo Regency is the milkfish, a city icon. This research aims to explore the concept of physics in milkfish cultivation. It can be developed to be applied in science learning in schools. This study is a qualitative descriptive study using observation methods and interviews directly with pond workers. In addition, researchers also conduct literature studies to strengthen the analysis of the data obtained. According to the findings, physical concepts are contained in the management system of milkfish ponds, including measurement materials, static fluids, dynamic fluids, thermodynamics, optics, and relativity.
This study aims to describe students' responses to edutainment-based physics learning. The study was conducted with a qualitative approach involving 33 pre-service physics teachers. The data were analyzed using Miles and Huberman's model, including data reduction, data display, and conclusion drawing. The results showed that 52% of pre-serviceteachers did not know the existence of edutainment-based physics learning as a learning instrument to create exciting and fun physics learning. However, most pre-service physics teachers choose numbers from 7 to 10 to indicate their level of agreement for edutainment-based physics learning. This means that most pre-service physics teachers agree that traditional Engklek games and Ontang-anting are applied to learn physics based on edutainment physics.
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