Multi-agent path-finding (MAPF) is the problem of finding a plan for moving a set of agents from their initial locations to their goals without collisions. Following this plan, however, may not be possible due to unexpected events that delay some of the agents. In this work, we propose a holistic solution for MAPF that is robust to such unexpected delays. First, we introduce the notion of a k-robust MAPF plan, which is a plan that can be executed even if a limited number (k) of delays occur. We propose sufficient and required conditions for finding a k-robust plan, and show how to convert several MAPF solvers to find such plans. Then, we propose several robust execution policies. An execution policy is a policy for agents executing a MAPF plan. An execution policy is robust if following it guarantees that the agents reach their goals even if they encounter unexpected delays. Several classes of such robust execution policies are proposed and evaluated experimentally. Finally, we present robust execution policies for cases where communication between the agents may also be delayed. We performed an extensive experimental evaluation in which we compared different algorithms for finding robust MAPF plans, compared different ro- bust execution policies, and studied the interplay between having a robust plan and the performance when using a robust execution policy.
Recently there has been a growing interest of research in tabling in the logic programming community because of its usefulness in a variety of application domains including program analysis, parsing, deductive databases, theorem proving, model checking, and logic-based probabilistic learning. The main idea of tabling is to memorize the answers to some subgoals and use the answers to resolve subsequent variant subgoals. Early resolution mechanisms proposed for tabling such as OLDT and SLG rely on suspension and resumption of subgoals to compute fixpoints. Recently, the iterative approach named linear tabling has received considerable attention because of its simplicity, ease of implementation, and good space efficiency. Linear tabling is a framework from which different methods can be derived based on the strategies used in handling looping subgoals. One decision concerns when answers are consumed and returned. This paper describes two strategies, namely, lazy and eager strategies, and compares them both qualitatively and quantitatively. The results indicate that, while the lazy strategy has good locality and is well suited for finding all solutions, the eager strategy is comparable in speed with the lazy strategy and is well suited for programs with cuts. Linear tabling relies on depth-first iterative deepening rather than suspension to compute fixpoints. Each cluster of inter-dependent subgoals as represented by a top-most looping subgoal is iteratively evaluated until no subgoal in it can produce any new answers. Naive re-evaluation of all looping subgoals, albeit simple, may be computationally unacceptable. In this paper, we also introduce semi-naive optimization, an effective technique employed in bottom-up evaluation of logic programs to avoid redundant joins of answers, into linear tabling. We give the conditions for the technique to be safe (i.e. sound and complete) and propose an optimization technique called early answer promotion to enhance its effectiveness. Benchmarking in B-Prolog demonstrates that with this optimization linear tabling compares favorably well in speed with the state-of-the-art implementation of SLG.
B-Prolog is a high-performance implementation of the standard Prolog language with several extensions including matching clauses, action rules for event handling, finite-domain constraint solving, arrays and hash tables, declarative loop constructs, and tabling. The B-Prolog system is based on the TOAM architecture which differs from the WAM mainly in that (1) arguments are passed old-fashionedly through the stack, (2) only one frame is used for each predicate call, and (3) instructions are provided for encoding matching trees. The most recent architecture, called TOAM Jr., departs further from the WAM in that it employs no registers for arguments or temporary variables, and provides variable-size instructions for encoding predicate calls. This paper gives an overview of the language features and a detailed description of the TOAM Jr. architecture, including architectural support for action rules and tabling.
Infinite loops and redundant computations are long recognized open problems in Prolog. Two ways have been explored to resolve these problems: loop checking and tabling. Loop checking can cut infinite loops, but it cannot be both sound and complete even for function-free logic programs. Tabling seems to be an effective way to resolve infinite loops and redundant computations. However, existing tabulated resolutions, such as OLDT-resolution, SLG-resolution, and Tabulated SLS-resolution, are non-linear because they rely on the solution-lookup mode in formulating tabling. The principal disadvantage of non-linear resolutions is that they cannot be implemented using a simple stack-based memory structure like that in Prolog. Moreover, some strictly sequential operators such as cuts may not be handled as easily as in Prolog.In this paper, we propose a hybrid method to resolve infinite loops and redundant computations. We combine the ideas of loop checking and tabling to establish a linear tabulated resolution called TP-resolution. TP-resolution has two distinctive features: (1) It makes linear tabulated derivations in the same way as Prolog except that infinite loops are broken and redundant computations are reduced. It handles cuts as effectively as Prolog. (2) It is sound and complete for positive logic programs with the bounded-term-size property. The underlying algorithm can be implemented by an extension to any existing Prolog abstract machines such as WAM or ATOAM.
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