Guru PAUD di era digitalisasi ini dituntut untuk memiliki kompetensi yang memadai, baik dari segi wawasan maupun penggunaan teknologi digitalnya. Penelitian ini bertujuan untuk melihat tingkat kompetensi digital guru PAUD. Pendekatan dan metode dalam penelitian ini adalah deskriptif kualitatif. Pengumpulan data dilakukan melalui observasi dan wawancara pada 10 orang guru PAUD di Kecamatan Babakan Ciparay, Kota Bandung. Dari hasil penelitian ditemukan bahwa tingkat kompetensi digital guru PAUD pada area pembuatan konten dan pengetahuan, evaluasi dan problem solving serta teknis pengoperasian masih rendah. Sedangkan pada area kolaborasi dan etika serta tanggung jawab sudah lebih tinggi. Hal ini disebabkan oleh adanya tuntutan kebutuhan mereka untuk berinteraksi dengan relasi dan menjadi bagian dari komunitas online. Dibutuhkan pelatihan dengan materi wawasan dan penggunaan teknologi digital terutama di dalam mengakses, mengelola informasi, dan menjadikannya sebuah konten dalam pembelajaran di PAUD
This study aims to examine innovative learning methods based on Science, Technology, Engineering, Art, and Math (STEAM) to stimulate the formation of mental entrepreneurship for young children so that in the future they become independent entrepreneurs. This study uses several theoretical studies that are used as a basis, namely the theory of out of school education, critical pedagogy, and entrepreneurship. The qualitative approach with the case study method is used by the writer as a research approach. The results showed that the application of STEAM learning methods in early childhood students can stimulate the formation of their entrepreneurial spirit for their future.Keywords: Out-of-School Education; Critical Pedagogy; Entrepreneurship. AbstrakPenelitian ini bertujuan untuk mengkaji metode pembelajaran inovatif berbasis Science, Technology, Enginering, Art, dan Math (STEAM) dalam rangka menstimulasi pembentukan mental entrepeneur bagi anak usia dini supaya di masa depan menjadi wirausaha mandiri. Penelitian ini menggunakan beberapa kajian teoretis yang dijadikan landasan, yakni teori pendidikan luar sekolah, pedagogi kritis, dan kewirausahaan. Pendekatan kualitatif dengan metode studi kasus digunakan penulis sebagai pendekatan penelitian. Hasil penelitian memperlihatkan bahwa penerapan metode pembelajaran STEAM pada peserta didik anak usia dini dapat menstimulasi pembentukan jiwa wirausaha mereka untuk untuk masa depannya.Kata Kunci: Pendidikan Luar Sekolah; Pedagogi Kritis; Kewirausahaan.
This research is motivated by the occurrence of the COVID-19 pandemic so that the government has implemented large-scale social distancing, one of the areas affected by this application in the field of education. so that learning that was previously carried out in the classroom has now become online learning so that new problems arise in the field. This study aims to determine the use of self-help-based internet on the effectiveness of online learning for school students. The theoretical basis in this research 1. Theory of Online Learning 2. Theory of Self-help 3. Theory of Community Education. The data collection technique used a qualitative approach with the type of case study research and tend of descriptive. The instruments of this research are interviews, observations, and literature studies. This research was conducted at RT 02 RW 08 Sukatani Village, Ngamprah District, West Bandung Regency. Samples were taken of 5 people, namely 1 manager, 2 parents, and 2 students The results showed that the existence of non-government-based internet can increase the efficiency and effectiveness of students in online learning as well as save costs.
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