Abstract-In this paper we focus on characterizing the average end-to-end delay and maximum achievable per-node throughput in random access multihop wireless ad hoc networks with stationary nodes. We present an analytical model that takes into account the number of nodes, the random packet arrival process, the extent of locality of traffic, and the back off and collision avoidance mechanisms of random access MAC. We model random access multihop wireless networks as open G/G/1 queuing networks and use the diffusion approximation in order to evaluate closed form expressions for the average end-to-end delay. The mean service time of nodes is evaluated and used to obtain the maximum achievable per-node throughput. The analytical results obtained here from the queuing network analysis are discussed with regard to similarities and differences from the well established information-theoretic results on throughput and delay scaling laws in ad hoc networks. We perform extensive simulations and verify that the analytical results closely match the results obtained from simulations.
Abstract-In this paper, we study the problem of designing motion strategies for a team of mobile agents, required to fulfill request for on-site service in a given planar region. In our model, each service request is generated by a spatio-temporal stochastic process; once a service request has been generated, it remains active for a certain deterministic amount of time, and then expires. An active service request is fulfilled when one of the mobile agents visits the location of the request. Specific problems we investigate are the following: what is the minimum number of mobile agents needed to ensure that a certain fraction of service requests is fulfilled before expiration? What strategy should they use to ensure that this objective is attained? This problem can be viewed as the stochastic and dynamic version of the well-known Vehicle Routing Problem with Time Windows. We also extend our analysis to the case in which the time service requests remain active is itself a random variable, describing customer impatience. The customers' impatience is only known to the mobile agents via prior statistics. In this case, it is desired to minimize the fraction of service requests missed because of impatience. Finally, we show how the routing strategies presented in the paper can be executed in a distributed fashion.
Mobile sensors cover more area over a period of time than the same number of stationary sensors. However, the quality of coverage achieved by mobile sensors depends on the velocity, mobility pattern, number of mobile sensors deployed and the dynamics of the phenomenon being sensed. The gains attained by mobile sensors over static sensors and the optimal motion strategies for mobile sensors are not well understood. In this paper we consider the problem of event capture using mobile sensors. The events of interest arrive at certain points in the sensor field and fade away according to arrival and departure time distributions. An event is said to be captured if it is sensed by one of the mobile sensors before it fades away. For this scenario we analyze how the quality of coverage scales with the velocity, path and number of mobile sensors. We characterize the cases where the deployment of mobile sensors has no advantage over static sensors and find the optimal velocity pattern that a mobile sensor should adopt.We also present algorithms for two motion planning problems: (i) for a single sensor, what is the minimum speed and sensor trajectory required to satisfy a bound on event loss probability and (ii) for sensors with fixed speed, what is the minimum number of sensors required to satisfy a bound on event loss probability. When events occur only along a line or a closed curve our algorithms return optimal velocity for the minimum velocity problem. For the minimum sensor problem, the number of sensors used is within a factor two of the optimal solution. For the case where the events occur at arbitrary points on a plane we present heuristic algorithms for the above motion planning problems and bound their performance with respect to the optimal. The results of this paper have wide range of applications in areas like surveillance, wildlife monitoring, hybrid sensor networks and under-water sensor networks.
In this paper we develop a model for random walk search mechanism in unstructured P2P networks. Using the model we obtain analytical expressions for the performance metrics of random walk search in terms of the popularity of the resource being searched for and the parameters of random walk. We propose an equation based adaptive search mechanism that uses estimate of popularity of a resource in order to choose the parameters of random walk such that a targeted performance level is achieved by the search. We also propose a lowoverhead method for maintaining an estimate of popularity that utilizes feedback (or lack there-off ) obtained from previous searches. Simulation results show that the performance of the equation based adaptive search is significantly better than the non-adaptive random walk.
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