Horse riding exercise, also known as hippotherapy is a popular treatment for children with cerebral palsy (CP). However, the need for trained therapist, massive land use, and expensive maintenance of the horse ranch makes hippotherapy not affordable or even available for most patients in Indonesia. This problem motivates us to consider mechanical horse riding simulator machines to replace actual horse hippotherapy. However, most patients are children and are easily bored when asked to do monotonous activities for an extended period. The room setting also does not give the patient visual inputs that usually help motivates the children in real-horse hippotherapy activities. To solve this problem, we designed an exercise game (exergaming) software which we named Sirkus Apel, providing the patients with fun activities while doing the therapy. We also design an inertial sensor-based controller that lets the patients control the in-game horse by their back movements, which also benefits CP patients. To make the visual input enjoyable to the user while also considering the user’s safety, we built a convex mirror-based dome virtual reality to provide an immersive 3-D experience. We then project the game content to the dome to provide an immersive experience to the patients making it as if they are riding a real horse inside the game.
Internet telah menjadi bagian tak terpisahkan dari kehidupan Manusia. Sejumlah penelitian mengemukakan konsep kecanduan internet sebagai disorder. Tujuan dari penulisan artikel ini adalah untuk mengujikan IAT menggunakan Bahasa Indonesia dengan responden 514 orang kemudian melakukan pembahasan tentang perdebatan adiksi internet berdasarkan sisi filsafat ilmu pengetahuan. Hasil uji reabilitas yag dilakukan menghasilkan reabilitas yang baik, yaitu Cronbach’s Alpha 0.895 dan hasil uji validitas dari 20 pertanyaan hanya pada pertanyaan 7 yang memiliki koefisien korelasi yang lebih rendah dari 0.4 sehingga jika dilihat dari sisi filsafat ilmu pengetahuan, dengan melakukan survey dan perhitungan statistika, IAT membuktikan bahwa IAT adalah logis,terbukti secara empirik maka termasuk dalam kategori sains bukan pseudosains.
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