Technology advancement has revolutionized the education environment, resulting in Online Distance Learning (ODL) being introduced at the tertiary level to meet the demands of various groups of individuals. While the academic environment embraces technology advancement and ODL, the world was hit with the devastating Covid-19 pandemic, putting the whole world at freeze and greater challenges. This created further challenges towards the ODL implementation, especially in the fields requiring hands-on practical lab and studio practices such as art and design. Despite the technology advancement and flexible platform, the Teaching and Learning process faces unprecedented challenges which required investigation towards its implementation and effectiveness. This article discusses the implementation of Online Distance Learning (ODL) in the teaching and learning (T&L) process of the Graphic Design Field in Malaysian Tertiary Institution. The result from the finding identified what were the challenges and can be used to further improve the implementation of ODL in the related field of study in the future.
When we observe people around us, one of the first things that strikes us is how different people are from one another. Some people are very talkative while others are very quiet. Some are active whereas others are couch potatoes. Some worry a lot; others almost never seem anxious. Each time we use one of these words, words like talkative, quiet, active, or anxious, to describe those around us, we are talking about a person’s personality the characteristic ways that people differ from one another. Personality psychologists try to describe and understand these differences. Recent years have witnessed the ascendance of a new way to conceptualize and investigate the acceptance of men’s denim jeans at different levels of personality and psychological describe ways in which people are different from each other. This follows Maslow concepts and psychological needs. In relation, many Malaysian artists favour jeans wearing during stage shows, drama shooting or film and daily life. For instance, both the artist and the music they sing can play a huge role in which direction the fashion industry moves. Research design is inextricably linked to data analysis. An appropriate design can ensure that the substantive and statistical assumptions for the data analysis such as the assumptions that obtained from the questionnaire distributed to respondents. The hypothesis was tested among 40 male respondents are randomly selected, aged from 23 to 30 years old near Kuala Lumpur from different background such as professional and non-professional. These results provide support for the time horizon hypothesis and suggest further attention to the factors in investigation for future research. The objectives are to understand the cutting styles that fits the person by being able to differentiate various styles available reflecting men’s personality towards jeans styles. By undertaking a quantitative method, the study was able to provide an insight into the personality of self-identity reflection towards men in Kuala Lumpur using Statistical Package for the Social Sciences (SPSS). The study emphasizes on whether men’s personality was reflected by different styles of denim jeans. There are signs that this personality and psychological perspectives emerging as a potentially integrative paradigm for personality and psychology as well. This special issue highlights this new appearance and its relevance to a broad of topics in personality and psychology. Result from analysis proves that slim fit jeans was the type of jeans that had the best choice among respondents, followed by straight cut jeans, skinny jeans, regular jeans and tapered jeans. For section ‘denim jeans as reflection of self- identity, it was found that the highest mean score recorded was the statement ‘I like jeans as a casual wear’.
This paper presents a study of augment reality user experience in fashion industry. Two main focus of this study are augment reality application and user experience. This study employs quantitative method. This method collects data from augment reality application experts and selected store customer. The documentation of existing augment reality and online store sample will support this study in order to achieve the aims of this research paper.
This research paper is a part of an ongoing research study. The researcher has determined and analyzed past literature works that relates to nationalism, national unity, and Malaysia's identity in order to fulfill this research objective. The researcher then will gather the data from the area of study to be analyzed by utilizing visual content analysis. Because of the nature of this research paper is a visual study, visual content analysis has been proposed. The main outcome and finding of this research paper are to gain more knowledge about nationalism characteristics toward visual art works from a Malaysia perspective.
scite is a Brooklyn-based organization that helps researchers better discover and understand research articles through Smart Citations–citations that display the context of the citation and describe whether the article provides supporting or contrasting evidence. scite is used by students and researchers from around the world and is funded in part by the National Science Foundation and the National Institute on Drug Abuse of the National Institutes of Health.
hi@scite.ai
10624 S. Eastern Ave., Ste. A-614
Henderson, NV 89052, USA
Copyright © 2024 scite LLC. All rights reserved.
Made with 💙 for researchers
Part of the Research Solutions Family.