This study examined the effect of experiential learning and the adversity quotient in the problem-solving ability of accounting vocational college students. The subjects were 120 participants selected and assigned to control and experimental groups. The experimental group was given experiential learning with four steps. Learners participated in a concrete experience (do), reflected on that experience and other information (reflect), developed theories based on experiences and knowledge (think), and formulated a conclusion or solved a problem (apply). The control group was given direct instruction to learning. The data were collected through two instruments, a questionnaire of Student Adversity Quotient Profile (SAQP) and rubrics of problem-solving by Polya. The data were analyzed by using two ways ANOVA, the results were the problem-solving ability of students taught by experiential learning was different from the ones taught by direct instruction, the students' problem-solving ability differed between high and low adversity quotients, and there were interactions between experiential learning and adversity quotients that improved students' problem-solving ability. The steps in experiential learning are a holistic learning process.
The pandemic changed the student learning process at the basic education level, from face-to-face and turned into an online system. It has resulted in one aspect of student skills, namely creativity, being not optimal developed. The mobile graphic design training program, use the pixel lab application, provides a stimulus for students to hone creativity through making designs that will be needed in doing school assignments. The method of this program is divided into three stages, situation analysis, needing analysis, and implementation. The training was attended by 30 students from MI Jatigede – Bojonegoro. The training is divided into three sessions: introduction the applications, guided practice, and self-paced assignments. Keywords: Mobile Design Graph, Creativity, Pandemic, Basic Education Level
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