When people respond to a target (T1) in a rapid serial visual presentation stream, their perception of a subsequent target (T2) is impaired if the intertarget stimulus onset asynchrony is between about 100 and 500 ms. Three experiments supported the interference model's (K. L. Shapiro, J. E. Raymond, & K. M. Arnell, 1994) claim that this attentional blink reflects competition for retrieval among multiple items in visual short-term memory. Experiments 1 and 2 revealed that items appearing during the blink are named as T2 on an above-chance proportion of trials when T2 must be identified. Experiment 3 demonstrated that both the size of the blink and sensitivity to T2 reflected the number of items competing for retrieval as T2; such competition, moreover, occurred at a conceptual or categorical level rather than at a purely visual one. The relationship between the interference and alternative models of the attentional blink is discussed.
Masked priming effects in word identification tasks such as lexical decision and word naming have been attributed to a lexical mechanism whereby the masked prime opens a lexical entry corresponding to the target word. Two experiments are reported in which masked repetition priming effects of similar magnitude were obtained with word and nonword targets in a naming task. Masked orthographic priming was more stable for word than for nonword targets, although morphological primes produced no advantage beyond that achieved by matched orthographic primes. These results, taken together with the recent finding that repetition priming of nonwords can be obtained in the lexical decision task, support the view that masked priming of words and nonwords has a nonlexical component. Wesuggest that masked primes can enhance target identification by contributing to the construction of an orthographic or a phonological representation of the target, regardless of the target's lexical status.
Motion coherence thresholds decline with an increase in the number of frames in a random dot kinematogram (RDK), indicating that motion information can be integrated across successive frames. We investigated whether such temporal integration would be disrupted by a brief interval (32-600 msec) inserted into a motion sequence, perceptually dividing it into two successive episodes. Both episodes consisted of only a few frames (between 3 and 15), with the first episode being 100% coherent and the coherence of the second episode being adjusted to determine threshold. In four experiments we observed that coherence threshold for motion in the second episode was elevated if the directions in the two episodes matched, was lowered if they were opposite, and was unaffected if they were orthogonal. This successive direction contrast effect did not vary with the duration of the interval, suggesting that it is not an adaptation effect. The result of varying the number of frames in the second episode suggests that these effects are not due to alterations in cooperative activity among motion detectors. We suggest that successive direction contrast effects may reflect activity of higher-order perceptual organization mechanisms.
When a wheel rolls along a flat surface, a point on its perimeter traces a cycloid trajectory, forming a sequence of adjacent semicircle-like scallops. However, when mentally visualizing this point's trajectory, participants erroneously describe the point's path as looping back on itself between each scallop or phase of the cycloid, a phenomenon called the curtate cycloid illusion. The studies supported the hypothesis that the curtate cycloid illusion occurs because the cognitive system sometimes does not have sufficient resources for simultaneously processing 2 components of the motion: its translation and its rotation about its current instant center. Four experiments using computer-animated rolling wheels found that participants who were high in spatial ability were less susceptible to the curtate cycloid illusion than were low-spatial participants, that high-spatial participants were not susceptible to the illusion if they could control the animated wheel display, and that the illusion was substantially decreased if the opportunity to compute instant centers was reduced.
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