Maximum storage capacity in a reflection-type holographic memory with three-dimensional speckle shift multiplexing is investigated numerically. An explicit expression of storage capacity is derived on the basis of interpage crosstalk noise. We fabricate a simulator to evaluate reflection-type holographic data storage by calculating wave propagation, recording a hologram, and reconstruction by scalar diffraction. We calculate the properties of the resultant diffraction efficiency, that is the noise, at the first null in the speckle-shift multiplexing. Numerical results indicate that the storage capacity is proportional to the numerical aperture to the fourth power and to the volume of the recording medium and is inversely proportional to the wavelength to the third power. Achievable storage capacity is discussed.
We present a method to display an integral three-dimensional (3D) image without gaps between multiple display active areas by using multiple liquid crystal display (LCD) panels and multi-image combining optical systems (MICOS). We designed a MICOS to improve the resolution characteristics and decrease the luminance unevenness corresponding to the viewpoint. Furthermore, we developed a method for correcting the distortion of the integral 3D image by using image processing. We prototyped an integral 3D display using four 8K dual-green (8KDG) LCD panels and the improved MICOSs. The prototype display achieved to magnify the display area about 5.66 times more than when a single LCD panel was used.
Integral three-dimensional (3D) television based on integral imaging requires huge amounts of information. Previously, we constructed an Integral 3D television using Super Hi-Vision (SHV) technology, with 7680 pixels horizontally and 4320 pixels vertically. We report on improved image quality through the development of video system with an equivalent of 8000 scan lines for use with Integral 3D television. We conducted experiments to evaluate the resolution of 3D images using an experimental setup and were able to show that by using the pixel-offset method we have eliminated aliasing produced by full-resolution SHV video equipment. We confirmed that the application of the pixel-offset method to integral 3D television is effective in increasing the resolution of reconstructed images.
A reflection-type holographic disk memory system with random phase shift multiplexing is proposed. The experimental results show that a binary data page of 18x17 bits is recorded successfully at intervals of 4 mum in a Fe:LiNbO3 crystal with a thickness of 0.5 mm when six data pages are superimposed. Numerical results show that random phase modulation can improve the shift selectivity in shift multiplexing recording as well as in data security. Experimental and numerical results show that reflection-type holographic disk memory has a high potential for terabyte storage capacity as in transmission-type memory.
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