Passive-dynamic walkers are simple mechanical devices, composed of solid parts connected by joints, that walk stably down a slope. They have no motors or controllers, yet can have remarkably humanlike motions. This suggests that these machines are useful models of human locomotion; however, they cannot walk on level ground. Here we present three robots based on passive-dynamics, with small active power sources substituted for gravity, which can walk on level ground. These robots use less control and less energy than other powered robots, yet walk more naturally, further suggesting the importance of passive-dynamics in human locomotion.
The authors have built the first three-dimensional, kneed, two-legged, passive-dynamic walking machine. Since the work of Tad McGeer in the late 1980s, the concept of passive dynamics has added insight into animal locomotion and the design of anthropomorphic robots. Various analyses and machines that demonstrate efficient humanlike walking have been developed using this strategy. Human-like passive machines, however, have only operated in two dimensions (i.e., within the fore-aft or sagittal plane). Three-dimensional passive walking devices, mostly toys, have not had human-like motions but instead a stiff legged waddle. In the present three-dimensional device, the authors preserve features of McGeer's two-dimensional models, including mechanical simplicity, human-like knee flexure, and passive gravitational power from descending a shallow slope. They then add specially curved feet, a compliant heel, and mechanically constrained arms to achieve a harmonious and stable gait. The device stands 85 cm tall. It weighs 4.8 kg, walks at about 0.51 m/s down a 3.1-degree slope, and consumes 1.3 W. This robot further implicates passive dynamics in human walking and may help point the way toward simple and efficient robots with human-like motions.
For research into bipedal walking machines, autonomous operation is an important issue. The key engineering problem is to keep the weight of the actuation system small enough. For our 2D prototype MIKE, we solve this problem by applying pneumatic McKibben actuators on a passive dynamic biped design. In this paper we present the design and construction of MIKE and elaborate on the most crucial subsystem, the pneumatic system. The result is a fully autonomous biped that can walk on a level floor with the same energy efficiency as a human being. We encourage the reader to view the movies of the walking results at http://dbl.tudelft.nl/.
SUMMARYThis paper presents the simplest walking model with an upper body. The model is a passive dynamic walker, i.e. it walks down a slope without motor input or control. The upper body is confined to the midway angle of the two legs. With this kinematic constraint, the model has only two degrees of freedom. The model achieves surprisingly successful walking results: it can handle disturbances of 8% of the initial conditions and it has a specific resistance of only 0.0725(−).
Abstract-Stability control for walking bipeds has been considered a complex task. Even two-dimensional fore-aft stability in dynamic walking appears to be difficult to achieve. In this paper we prove the contrary, starting from the basic belief that in nature stability control must be the sum of a number of very simple rules. We study the global stability of the simplest walking model by determining the basin of attraction of the Poincaré map of this model. This shows that the walker, although stable, can only handle very small disturbances. It mostly falls, either forward or backward. We show that it is impossible for any form of swing leg control to solve backward falling. For the problem of forward falling, we devise a simple but very effective rule for swing leg action: "You will never fall forward if you put your swing leg fast enough in front of your stance leg. In order to prevent falling backward the next step, the swing leg shouldn't be too far in front." The effectiveness of this rule is demonstrated with our prototype "Mike."Index Terms-Legged locomotion, passive dynamic walking, reflex, swing leg control.
Abstract. This paper describes Team Delft's robot, which won the Amazon Picking Challenge 2016, including both the Picking and the Stowing competitions. The goal of the challenge is to automate pick and place operations in unstructured environments, specifically the shelves in an Amazon warehouse. Team Delft's robot is based on an industrial robot arm, 3D cameras and a customized gripper. The robot's software uses ROS to integrate off-the-shelf components and modules developed specifically for the competition, implementing Deep Learning and other AI techniques for object recognition and pose estimation, grasp planning and motion planning. This paper describes the main components in the system, and discusses its performance and results at the Amazon Picking Challenge 2016 finals.
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