This paper will present an instructional approach entitled, "Attribute Activation" for creating and understanding visual representations. This is a technique based on cognitive theory. It will facilitate the construction and critique of visual images by slowing students down to be systematic. This instructional approach will encourage students to identify the important elements of a portrayal and understand how meaning is constructed. This document includes a literature review that explores the power of visual literacy for learning, a brief exploration of individual differences in visual processing, visual selectivity, visual problem solving, and attribute activation theory. It goes on to describe how new media and technology can be used to enhance the Attribute Activation technique. Finally, the implications for visual education will be discussed.
The purpose of this chapter is to inform educational practitioners as to possible frameworks and models for effectively integrating 3D printing into instruction. This will focus on the conceptual ideas that overarch and guide the decisions for integrating 3D printing in education. Educators need a critical perspective and rationale so that the novelty of the tool doesn't overwhelm sound pedagogy. An understanding of how the features of 3D printing match up with the attributes of instructional approaches is the key to designing and orchestrating effective learning experiences. This chapter describes a model of decision making that takes into account the affordances, constraints, and approaches of 3D printing and details the implications for learning activities. The decision-making model will enable educators to effectively integrate 3D printing into educational contexts.
The purpose of this chapter is to inform educational practitioners as to possible frameworks and models for effectively integrating 3D printing into instruction. This will focus on the conceptual ideas that overarch and guide the decisions for integrating 3D printing in education. Educators need a critical perspective and rationale so that the novelty of the tool doesn't overwhelm sound pedagogy. An understanding of how the features of 3D printing match up with the attributes of instructional approaches is the key to designing and orchestrating effective learning experiences. This chapter describes a model of decision making that takes into account the affordances, constraints, and approaches of 3D printing and details the implications for learning activities. The decision-making model will enable educators to effectively integrate 3D printing into educational contexts.
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