The Game•Tel project has arisen as a way take advantage of the possibilities of gaming in collaborative learning environments. In this paper we study the platform developed for Game•Tel on the basics of recently published specification IMS Basic Learning Tools Interoperability. An analysis on the functionalities of Game•Tel brings up some requirements that cannot be fulfilled by IMS Basic Learning Tools Interoperability (IMS Basic LTI) in its current form. The paper suggests some proposals of solution to the problems identified.
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