We introduce a novel mechanism to eliminate endgame effects in repeated prisoner's dilemma experiments. In the main phase of a supergame our mechanism generates more persistent cooperation than finite horizon or random continuation rules. Moreover, we find evidence for cooperation-enhancing "active/reactive" strategies which concentrate in the initial phase of a supergame as subjects gain experience.
NutzungsbedingungenThis is a PDF file of an unedited manuscript that has been accepted for publication. As a service to our customers we are providing this early version of the manuscript. The manuscript will undergo copyediting, typesetting, and review of the resulting proof before it is published in its final form. Please note that during the production process errors may be discovered which could affect the content, and all legal disclaimers that apply to the journal pertain.Page 1 we find that population feedback about the prices in other markets outside a subjects' own current market causes group dynamics that prevent prices from convergence to Nash equilibrium. Limited information comprising only the decisions of a subject's own opponent, in contrast, leads to competitive behavior. When we extend the number of periods from 10 to 25 in the full information treatment we observe a very robust cyclical up and down movement of prices. We can explain tacit coordination in our experiment with an extended learning direction model and leadership by example.JEL classification: C72, C92, D43, D83
Taking the initiative is a crucial element of leadership and an important asset for many jobs. We assess this element of leadership in a game in which it emerges spontaneously since people have a non-obvious possibility to take the initiative. We can show that leadership in this game correlates with real life activities associated with taking the initiative. Combining this game with other experimental games and with questionnaires, we investigate the personality characteristics that entail leadership. We find efficiency concerns and generosity to be important determinants of leadership. Leaders have an internal locus of control and are more patient than non-leaders, but they are not different from the non-leaders with respect to risk attitude. Response time patterns and the results from the cognitive reflection test show that cognitive resources are relevant in the decision to lead.
This paper studies the effects of two different frames on decisions in a dictator game. Before making their allocation decision, dictators read a short text. Depending on the treatment, the text either emphasizes their decision power and freedom of choice or it stresses their responsibility for the receiver's payoff. Including a control treatment without such a text, three treatments are conducted with a total of 207 dictators. Our results show a different reaction to these texts depending on the dictator's gender. We find that only men react positively to a text that stresses their responsibility for the receiver, while only women seem to react positively to a text that emphasizes their decision power and freedom of choice.
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