The output of 3D volume segmentation is crucial to a wide range of endeavors. Producing accurate segmentations often proves to be both inefficient and challenging, in part due to lack of imaging data quality (contrast and resolution), and because of ambiguity in the data that can only be resolved with higher-level knowledge of the structure and the context wherein it resides. Automatic and semi-automatic approaches are improving, but in many cases still fail or require substantial manual clean-up or intervention. Expert manual segmentation and review is therefore still the gold standard for many applications. Unfortunately, existing tools (both custom-made and commercial) are often designed based on the underlying algorithm, not the best method for expressing higher-level intention. Our goal is to analyze manual (or semi-automatic) segmentation to gain a better understanding of both low-level (perceptual tasks and actions) and high-level decision making. This can be used to produce segmentation tools that are more accurate, efficient, and easier to use. Questioning or observation alone is insufficient to capture this information, so we utilize a hybrid capture protocol that blends observation, surveys, and eye tracking. We then developed, and validated, data coding schemes capable of discerning low-level actions and overall task structures.
Humans, like all organisms, have evolved to survive in specific environments, while some elect or are forced to live and work in extreme environments. Understanding cognition as it relates to environmental conditions, we use 4E cognition as a framework to explore creativity in extreme environments. Our paper examines space arts as a case study through the history, present practices, and future possible arts in the context of humans beyond the Kármán boundary of the Earth’s atmosphere. We develop a proposed taxonomy of space arts, based on prior taxonomies, and provide specific exemplars of space art developed by artists in space or for use by astronauts in space. Using examples of space art since the birth of the space age, we discuss (1) how human survival in extreme environments requires investment in the space arts, driven by consideration of various biopsychosocial factors and (2) how new scientific and engineering discoveries; such as the detection of air current patterns with paper airplanes in zero gravity, could be consequences or examples of creative thinking driven by artists in the various types of space art. We conclude by discussing possible benefits of space art, future research applications, and advocate that all space actors, government or private, involve artists in all projects beyond the Kármán Boundary of the Earth’s atmosphere.
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