Abstract. In Service-Oriented Architectures (SOAs), software systems are decomposed into independent units, namely services, that interact with one another through message exchanges. To promote reuse and evolvability, these interactions are explicitly described right from the early phases of the development lifecycle. Up to now, emphasis has been placed on capturing structural aspects of service interactions. Gradually though, the description of behavioral dependencies between service interactions is gaining increasing attention as a means to push forward the SOA vision. This paper deals with the description of these behavioral dependencies during the analysis and design phases. The paper outlines a set of requirements that a language for modeling service interactions at this level should fulfill, and proposes a language whose design is driven by these requirements.
Companies are more and more focusing on their core competencies, outsourcing business tasks to their business partners. In order to support collaboration between business partners, adequate information systems need to be built automating inter-organizational business processes. The bases for such information systems are business components combining software artefacts from different vendors to applications which are individual to each customer. The crucial factors in identifying and building reusable, marketable and selfcontained business components are the appropriateness and the quality of the underlying business domain models. This paper therefore introduces a process for the identification of business components based on an enterprise ontology, being a business domain model satisfying well defined quality criteria.
Abstract-A service-oriented system is a collection of independent services that interact with one another through message exchanges. Languages such as the Web Services Description Language (WSDL) and the Business Process Execution Language (BPEL) allow developers to capture the interactions in which an individual service can engage, both from a structural and from a behavioral perspective. However, in large service-oriented systems, stakeholders may require a global picture of the way services interact with each other, rather than multiple small pictures focusing on individual services. Such global models are especially useful when a set of services interact in such a way that none of them sees all messages being exchanged, yet interactions between some services may affect the way other services interact. Unfortunately, global models of service interactions may sometimes capture behavioral constraints that can not be enforced locally. In other words, some global models may not be translatable into a set of local models such that the sum of the local models equals the original global model. Starting from a previously proposed language for global modeling of service interactions, this paper defines an algorithm for determining if a global model is locally enforceable and an algorithm for generating local models from global ones. It also shows how local models are mapped into templates of BPEL process definitions.
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