The generation and presentation of tactile stimuli presents a unique challenge. Unlike vision and audition, in which standard equipment such as monitors and audio systems can be used for most experiments, tactile stimuli and/or stimulators often have to be tailor-made for a given study. Here, we present a novel tactile stimulator designed to present arbitrary spatio-temporal stimuli to the skin. The stimulator consists of 400 pins, arrayed over a 1 cm 2 area, each under independent computer control. The dense array allows for an unprecedented number of stimuli to be presented within an experimental session (e.g., up to 1200 stimuli per minute) and for stimuli to be generated adaptively. The stimulator can be used in a variety of modes and can deliver indented and scanned patterns as well as stimuli defined by mathematical spatio-temporal functions (e.g., drifting sinusoids). We describe the hardware and software of the system, and discuss previous and prospective applications.
Studies of the visual system suggest that, at an early stage of form processing, a stimulus is represented as a set of contours and that a critical feature of these local contours is their orientation. Here, we characterize the ability of human observers to identify or discriminate the orientation of bars and edges presented to the distal fingerpad. The experiments were performed using a 400-probe stimulator that allowed us to flexibly deliver stimuli across a wide range of conditions. Orientation thresholds, approximately 20 degrees on average, varied only slightly across modes of stimulus presentation (scanned or indented), stimulus amplitudes, scanning speeds, and different stimulus types (bars or edges). The tactile orientation acuity was found to be poorer than its visual counterpart for stimuli of similar aspect ratio, contrast, and size. This result stands in contrast to the equivalent spatial acuity of the two systems (at the limit set by peripheral innervation density) and to the results of studies of tactile and visual letter recognition, which show that the two modalities yield comparable performance when stimuli are scaled appropriately.
Subjects were presented with pairs of tactile drifting sinusoids and made speed discrimination judgments. On some trials, a visual drifting sinusoid, which subjects were instructed to ignore, was presented simultaneously with one of the two tactile stimuli. When the visual and tactile gratings drifted in the same direction (i.e., from left to right), the visual distractors were found to increase the perceived speed of the tactile gratings. The effect of the visual distractors was proportional to their temporal frequency but not to their perceived speed. When the visual and tactile gratings drifted in opposite directions, the distracting effect of the visual distractors was either substantially reduced or, in some cases, reversed (i.e., the distractors slowed the perceived speed of the tactile gratings). This result suggests that the observed visual-tactile interaction is dependent on motion and not simply on the oscillations inherent in drifting sinusoids. Finally, we find that disrupting the temporal synchrony between the visual and tactile stimuli eliminates the distracting effect of the visual stimulus. We interpret this latter finding as evidence that the observed visual-tactile interaction operates at the sensory level and does not simply reflect a response bias.
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