In the preliminary study, the researchers found that the average value of fluency in English speaking is 2.25. This is because of the teacher always uses monotonous, less enjoyable learning strategy and the teacher only focuses on completing the material so that the learning process can only transfer knowledge so that the level of mastery of the material is low which ultimately decreases student achievement. To overcome this problem, researchers propose a strategy in teaching speaking skill, namely role-playing learning strategy. This study is designed to improve fluency in English speaking by using role playing learning strategy. This study aims to explain how role-playing learning strategy can improve fluency in English speaking in the 4th semester, English Study Program, Business Administration Department, State Polytechnic of Madiun. This study uses a Classroom Action Research (CAR) design which is collaborative in nature where researchers and teacher collaborate in carrying out this research. Researcher act as observer while English teacher become collaborator of researcher in implementing role playing learning strategy. This research was carried out in a cycle that refers to procedures for action research, namely planning, implementing, observing, and reflecting. Each cycle in this study consisted of two meetings. The research data was collected through several instruments, namely evaluation of English speaking, questionnaires, and field notes. The subjects of this study were 4th semester of D3 Program students, English Study Program, Business Administration Department, State Polytechnic of Madiun. The results of the overall average score of fluency in English speaking in the first cycle of 2.44, in the second cycle of 2.89, and in the third cycle of 3.19. Classroom action research can be stopped in cycle III because it is in accordance with the average criteria of success is 3.01. The interesting of students towards the implementation of role-playing learning strategy shows that students are happy and interested in implementing role playing learning strategy.
Kegiatan pengabdian kepada masyarakat ini dilakukan untuk memberikan pelatihan kepada Karang Taruna Desa Doho Kecamatan Dolopo Kabupaten Madiun dalam pelatihan revitalisasi Karang Taruna Desa Doho, Kecamatan Dolopo, Kabupaten Madiun yang dapat memberikan solusi pada Karang Taruna Desa Doho Kecamatan Dolopo Kabupaten Madiun pada 1) kurang masih belum efektifnya organisasi, 2) belum adanya pengkaderan organisasi, 3) manajemen yang kurang tertata dengan baik, 4) program kerja yang belum terkoordinir dengan baik, 5) peran Karang Taruna yang kurang optimal, 6) kepercayaan masyarakat terhadap Karang Taruna Desa Doho, Kecamatan Dolopo, Kabupaten Madiun rendah, 7) motivasi dalam berorganisasi masih kurang yang disebabkan kurangnya apresiasi dari organisasi, 8) kebijaksanaan dan ketegasan pemimpin dalam memutuskan suatu masalah masih kurang, dan 9) kurang adanya fokus pada suatu visi misi organisasi. Adapun solusi yang diberikan adalah dengan meningkatkan pengetahuan dan pemahaman mereka dalam revitalisasi Karang Taruna Desa Doho, Kecamatan Dolopo, Kabupaten Madiun.
Kegiatan pengabdian kepada masyarakat ini dilakukan untuk memberikan pelatihan peningkatan motivasi berwirausaha pemuda melalui Karang Taruna Desa Doho Kecamatan Dolopo Kabupaten Madiun untuk memberikan solusi permasalahan yang ada pada Karang Taruna Desa Doho Kecamatan Dolopo Kabupaten Madiun. Adapun permasalahannya yaitu 1) masih minimnya ilmu pengetahuan tentang wirausaha bagi anggota karang taruna, 2) peran karang taruna yang belum optimal dalam meningkatkan motivasi berwirausaha bagi anggotanya, dan 3) peran karang taruna yang belum optimal dalam menyediakan sarana prasarana berwirausaha bagi anggotanya. Solusi yang diberikan adalah dengan meningkatkan pengetahuan dan pemahaman mereka dalam peningkatan motivasi berwirausaha pemuda melalui Karang Taruna Desa Doho, Kecamatan Dolopo, Kabupaten Madiun.
Rhetorical moves in academic writing are interesting topics and strategic issues in linguistics. Many studies have investigated the moves in all sections of research articles for example abstract, introduction, research method, findings and discussion, and conclusion. However, few studies investigated the rhetorical moves found in vocational college students’ academic writing, particularly in a background section. Therefore, this current research was aimed at revealing the rhetorical moves and patterns in the background of the study. This study analyzed 29 background sections from final project reports of vocational college students enrolled in the English study program of one of the state polytechnics in Indonesia. The reports were developed based on two major areas namely tourism and journalism. The data were analyzed by referring to the CARS model by Swales (2004). This research revealed that Move 1 and Move 3 occurred in all background sections. However, Move 2 was not used in several background sections although Step 1 in Move 2 is obligatory. Regarding the rhetorical patterns, seven patterns were found with different frequencies. The most used pattern was M1-M3S1. The current study may give implications to pedagogical settings related to the emphasis on establishing a niche in the background section.
scite is a Brooklyn-based organization that helps researchers better discover and understand research articles through Smart Citations–citations that display the context of the citation and describe whether the article provides supporting or contrasting evidence. scite is used by students and researchers from around the world and is funded in part by the National Science Foundation and the National Institute on Drug Abuse of the National Institutes of Health.
hi@scite.ai
10624 S. Eastern Ave., Ste. A-614
Henderson, NV 89052, USA
Copyright © 2024 scite LLC. All rights reserved.
Made with 💙 for researchers
Part of the Research Solutions Family.