Travel time estimation is an integral part of Intelligent Transportation Systems, and has been an important component in traffic management and operations for many years. Travel time, being spatial in nature, requires spatial sensors to measure it accurately. Bluetooth is emerging as a promising technology for the direct measurement of travel time, and is reported in a few studies from homogenous traffic conditions. At the same time, there have been no studies on the applicability of Bluetooth for travel time estimation in heterogeneous traffic seen in Istanbul and even that Turkey. Bluetooth data collected from a busy urban road in Istanbul city have been analyzed and the penetration rate was found to be about 5 %. Two wheelers and light motor vehicles have been detected using the Bluetooth sensor and the data have been extrapolated to estimate travel times of other classes of vehicles. The study developed linear relationships between speeds of different classes of vehicles through weighted linear regression methods and were used for the estimation of stream travel time. The results obtained were promising and show that Bluetooth is a cost-effective technology for estimation of travel time for heterogeneous traffic conditions.
The effects of surfactants on bentonites have been of great scientific interest for many years. Even though quaternary alkylammonium salts (QAS) have been studied, very few data are available on the comparative performance of different chain-length QAS for the modification of the surface properties and adsorption properties of bentonites. The objective of this study was to investigate the effect of chain length on the adsorption of cationic surfactants onto bentonite. The surface and adsorption properties of different chain-length QAS, i.e. hexadecyltrimethylammonium bromide (HTAB, C16), tetradecyltrimethylammonium bromide (TTAB, C14), and dodecyltrimethylammonium bromide (DTAB, C12), to produce organobentonites (OB) were studied. The concentrations of QAS were selected based on the cation exchange capacity (CEC) of the clay mineral. Zeta potential, swelling, and viscosity measurements and scanning electron microscopy (SEM), X-ray diffraction (XRD), and Fourier-transform infrared (FTIR) analyses were used to explain the changes in surface properties. The results indicated that the best modification of bentonite was obtained using a 16-carbon chain length QAS (HTAB) in a 1:1 ratio of QAS to CEC. The basal spacing at this concentration was measured to be 22.19 Å , which also corresponded to the maximum adsorption density. The OB produced at this concentration showed the best hydrophobic character based on the swelling tests in toluene. The extent of hydrophobicity and adsorption density was correlated with the CEC and alkyl chain of the QAS. All these properties were used to elucidate the mechanism of modification governing the bentonite/QAS system.
This study mainly examines the contribution of the virtual reality environment to architectural education. The primary aim of the study was to investigate the theoretical possibilities of VR technology in an interactive and participatory educational environment that would allow students
to examine architectural components and inter-component relationships. A group of 160 volunteers participated in the study, with participants asked to design villas in both natural (non-VR) and virtual reality (VR) environments within a specific period. Designs made in both environments (VR
and non-VR) were evaluated by a team of five experts (jurors). For the evaluation, jurors wore eye-tracking devices and were asked to comment on the designs in both environments. In the virtual reality environment designs, the following categories showed significant differences over the drawings
in a natural environment: functionality, aesthetics, user perception of space and internal physical quality (light quality), indicating that the virtual reality designs were examined more closely by the jurors than were those in the natural environment. This study will contribute to design
discipline if virtual reality systems are adopted in architecture education.
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