The Covid-19 pandemic marks an era of using online as a medium of learning communication, including counseling services. School Counselor are required to use ICT as a form of adaptation to learning with students. The research design using a quantitative Structural equation modeling aimed to test correlation of two or more variables. The participants are 214 School Counselor who are members of the Indonesian Guidance and Counseling Association (ABKIN) and the Guidance and Counseling Teacher Council (MGBK). This study measures the participation of School Counselor who fill out online questionnaires with respect to their perceptions of maximizing the use of ICT in providing counseling services. Measurement of the successful use of ICT in Guidance and counseling (BK) services during a pandemic will be measured through the attributes of Computer Anxiety (CA), Computer Self-Efficacy (CSA), Collegial Collaboration (CC), Lack Facility (LF), Perceive Usefulness (PU), and Perceived Ease of Use (PEOU). The results showed findings in which all attributes have a significant outcome on the use of ICT on School Counselor.
This study was aimed to obtain a description of ability to speak Indonesian through story telling with pictorial television media in children 5-6 years. The method of the study used Weak Experimental with One-Shot-Case-Study design. The subjects of the study were 27 kindergarten children 5-6 years in Gresik City. Data were collected using observation and documentation and analyzed using descriptive and quantitative method. The results showed that their ability to speak Indonesian language has developed in high category (85%) after the treatment through story telling with pictorial television media. Keywords: Speaking ability, Indonesian Language, children aged 5-6 years, pictorial television media Penelitian ini bertujuan untuk memperoleh gambaran mengenai kemampuan berbicara Bahasa Indonesia anak umur 5-6 tahun yang dikembangkan melalui metode bercerita dengan media televisi bergambar. Metode penelitian yang digunakan adalah Weak Experimental dengan desain One-Shot-Case-Study. Subyek penelitian sebanyak 27 anak umur 5-6 tahun dari salah satu TK di Kota Gresik. Pengumpulan data dilakukan melalui observasi dan dokumentasi. Hasil pengumpulan data selanjutnya dianalisis secara deskriptif dan kuantitatif dengan menentukan nilai persentase dari masing-masing indikator perkembangan kemampuan berbicara Bahasa Indonesia anak. Hasil penelitian menunjukkan bahwa secara kesuluruhan kemampuan berbicara Bahasa Indonesia anak umur 5-6 tahun telah berkembang dalam kategori tinggi (85%) setelah perlakuan penggunaan metode bercerita dengan media televisi bergambar. Kata kunci: Kemampuan berbicara, Bahasa Indonesia, anak umur 5-6 tahun, media televisi bergambar.
This article aimed to describe a combination between Science, Technology, Engineering, and Mathematics (STEM) learning with religious character while respecting diversity in the story book. This research is part of the research method of designing and developing picture storybooks at the ADDIE model's analysis, design, and development stages. Prototype Design STEM Activity Storybook shows how the picture of project-based learning is implemented. In this storytelling, students can learn how to interact with different tribes, nations, races, and religions to solve environmental problems. In the storybook, there are trigger questions Higher Order Thinking Skills (HOTS) to be discussed in discussions and STEM-Engineering Design Process (EDP). The purpose of developing this book is to illustrate how to combine STEM learning and character education in story books.
This paper tracks and maps the position of knowledge agency that conducts activities in new media by basing on the results of analyzing articles in journals and books. The results of the analysis show that there are two trends in the behavior of new media users. First, making cyber activities a form of pleasure. Take time and add ideas or concepts to the previously existing content or create new content. Second, new media owners unconsciously exploit them. New media owners with the proper wages of a worker do not convert the resulting surplus of economic value.
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