Previous research has shown that the perception that one’s partner is investing effort in a joint action can generate a sense of commitment, leading participants to persist longer despite increasing boredom. The current research extends this finding to human-robot interaction. We implemented a 2-player version of the classic snake game which became increasingly boring over the course of each round, and operationalized commitment in terms of how long participants persisted before pressing a ‘finish’ button to conclude each round. Participants were informed that they would be linked via internet with their partner, a humanoid robot. Our results reveal that participants persisted longer when they perceived what they believed to be cues of their robot partner’s effortful contribution to the joint action. This provides evidence that the perception of a robot partner’s effort can elicit a sense of commitment to human-robot interaction.
One important challenge for roboticists in the coming years will be to design robots to teach humans new skills or to lead humans in activities which require sustained motivation (e.g. physiotherapy, skills training). In the current study, we tested the hypothesis that if a robot teacher invests physical effort in adapting to a human learner in a context in which the robot is teaching the human a new skill, this would facilitate the human's learning. We also hypothesized that the robot teacher's effortful adaptation would lead the human learner to experience greater rapport in the interaction. To this end, we devised a scenario in which the iCub and a human participant alternated in teaching each other new skills. In the high effort condition, the iCub slowed down his movements when repeating a demonstration for the human learner, whereas in the low effort condition he sped the movements up when repeating the demonstration. The results indicate that participants indeed learned more effectively when the iCub adapted its demonstrations, and that the iCub's apparently effortful adaptation led participants to experience him as more helpful.
The paper spells out the rationale for developing means of manipulating and of measuring people's sense of commitment to robot interaction partners. A sense of commitment may lead people to be patient when a robot is not working smoothly, to remain vigilant when a robot is working so smoothly that a task becomes boring and to increase their willingness to invest effort in teaching a robot. We identify a range of contexts in which a sense of commitment to robot interaction partners may be particularly important. This article is part of the theme issue ‘From social brains to social robots: applying neurocognitive insights to human–robot interaction’.
A variety of behaviors like spatial navigation or bodily motion can be formulated as graph traversal problems through cognitive maps. We present a neural network model which can solve such tasks and is compatible with a broad range of empirical findings about the mammalian neocortex and hippocampus. The neurons and synaptic connections in the model represent structures that can result from self-organization into a cognitive map via Hebbian learning, i.e. into a graph in which each neuron represents a point of some abstract task-relevant manifold and the recurrent connections encode a distance metric on the manifold. Graph traversal problems are solved by wave-like activation patterns which travel through the recurrent network and guide a localized peak of activity onto a path from some starting position to a target state.
One limitation of social robots has been the ability of the models they operate on to infer meaningful social information about people's subjective perceptions, specifically from non-invasive behavioral cues. Accordingly, our paper aims to demonstrate how different deep learning architectures trained on data from human-robot, human-human, and human-agent interactions can help artificial agents to extract meaning, in terms of people's subjective perceptions, in speech-based interactions.Here we focus on identifying people's perceptions of their subjective self-disclosure (i.e., to what extent one perceives to be sharing personal information with an agent). We approached this problem in a data-first manner, prioritizing high quality data over complex model architectures. In this context, we aimed to examine the extent to which relatively simple deep neural networks could extract non-lexical features related to this kind of subjective self perception. We show that five standard neural network architectures and one novel architecture, which we call a Hopfield Convolutional Neural Network, are all able to extract meaningful features from speech data relating to subjective selfdisclosure.
A variety of behaviors, like spatial navigation or bodily motion, can be formulated as graph traversal problems through cognitive maps. We present a neural network model which can solve such tasks and is compatible with a broad range of empirical findings about the mammalian neocortex and hippocampus. The neurons and synaptic connections in the model represent structures that can result from self-organization into a cognitive map via Hebbian learning, i.e. into a graph in which each neuron represents a point of some abstract task-relevant manifold and the recurrent connections encode a distance metric on the manifold. Graph traversal problems are solved by wave-like activation patterns which travel through the recurrent network and guide a localized peak of activity onto a path from some starting position to a target state.
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