This paper presents the prototype of an application based on Augmented Reality (AR) to assist in the process of teaching and learning the fundamentals of Classical Mechanics, through theoretical and practical foundations made available digitally. The application is being developed based on observations made with students and teachers of the proposed discipline. The main objective of the prototype is that it functions as a study tool for students of the discipline and consequently that it contributes to improvements in the process of teaching and learning mediated by the use of technologies increasingly present in our daily lives.
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